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Civ6 for iPad

Discussion in 'Civ6 - iPad, iPhone & Android' started by Phoenix1595, Dec 21, 2017.

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  1. Luddify

    Luddify Chieftain

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    Speaking from experience, I can attest that it did work early on on my Air 2 (albeit slowly) but stopped somewhere along the line with the expansions and/or patches.
     
  2. K.Og

    K.Og Chieftain

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    Apr 21, 2021
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    Aspyr's support is immoral, although many cases similar to Mr./MissLuddfy have been reported, but nothing has been supported for over a year.

    I can understand if it's an app made by an unnamed dev that I can buy for few dollars

    Publishers with major titles like this ... well, it would be useless to contact Aspyr.
     
  3. Tocamac

    Tocamac Chieftain

    Joined:
    Jul 4, 2013
    Messages:
    7
    Just got myself an M1 iPad Pro 12.9". This thing's metal benchmark scores are insane compared to even the 2018 12.9" iPad Pro I've upgraded from. Anyone know how to turn the graphics details for the game up a bit to take better advantage of this iPad's graphics ability? I've tried changing Retina to 1 in AppOptions.txt and can't really see much change, tbh. I've also tried changing the terrain detail settings up a bit in GraphicsOptions.txt (having set both the modifiers for graphics and memory to -1 to enable changes) but all that happens is my game crashes.

    Is there any way to actually increase the graphics fidelity to better take advantage of new hardware or are we forced to just accept the graphics as is? Anyone managed to up the graphics on a newer iPad successfully?

    Thanks in advance!
     

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