Civ7 GOTM - 01 Completion of the Age of Antiquity Spoiler thread

leif erikson

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After 2 brief wars that secured 3 cities and then laying down some from level 3 legates, I managed to secure a Pax Imperatoria golden age. I made a total of 9 legacy points for the Exploration age. I did not eliminate a player, but I crippled 2 of them.

I have access to the Chola, inca, Norman, Sonhai, and Spain in the next age.
 
Decent start. I love navigable river starts. Lots of room to expand. Mix of friendly/hostile city states. Neighbors are not the worst.

Age of Antiquity ending T134. I dragged it out as long as I could, but one of the civs on the other continent was eliminated early, which moved the game along slightly faster. Achieved Pax Imperatoria early. I was able to get Silk Roads and the second science milestone on the last turn. Fell one wonder short of Wonders of the Ancient World.

Eliminated Greece and Egypt on the last turn. I had their cities surrounded and was just waiting for the 100% mark so I didn't move the age forward.

I got the happiness crisis, which really hurt when at my settlement limit and trying to raze cities.

I expanded to four settlements quickly. Frederick/Egypt declared war since I settled too close. I captured his capital and left him crippled with one city the entire age. Ashoka/Mauryan then declared war, so I marched a small army west, conquered his capital and left him crippled with one city the entire age as well. Marched south, razed a hostile city state, and hit Lafayette/Greece. Conquered his capital plus one other city, sued for peace to recover. Then another war that continued the rest of the age.

Overall, played pretty well. Biggest mistakes were:
1) not building enough units to hit Persia while I was holding down the other three civs.
2) not building enough units to wipe out Ashoka/Mauyran on the last turn, although he will not pose any threat in the Exploration age
3) keeping two of Lafayette/Greece cities to put me at the expansion limit. This slowed me down when I could have been razing cities and moving forward with the Greek War.

Lafayette was crazy in my game. He constantly spammed settlements and units. I did not expect that much resistance at this low difficulty setting.

Starting exploration age, I will probably cripple Xerxes while also exploring east/west with cogs and explorers.

10 legacy points for the Exploration Age. I have access to Cholla, Inca, Ming, Norman, Shawnee, Songhai, and Spain.

Are you going to limit us to a certain civ for the Exploration Age ? I do not want to make a choice and move forward if I might disqualify my game.
 

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Enjoyed the Ant age finishing in turn 146, didnt war with any other civ, cleared the aggressive city state to NE, suzerained the one in NW, ended up with 9/8 settlements i think and 9 legacy points completing the economic tree for GA. Going Normans for Exp age.
 

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Age of Antiquity ended on T139 with a cultural golden age and all other T2 milestones unlocked (9 legacy points in total).

After my report in the other spoiler thread, things were mostly smooth sailing until the end of the age.
I managed to build my 7 wonders for cultural golden age, converted Longcheng and planned to found settlement #9 in the vicinity of Ostia.
But since Ashoka declared on me couple turns before the age ended, I had to adjust priorities and concentrate on holding out long enough for the age transition. He managed to catch me on the wrong foot since my army was far in the southwest and he really wanted his stupid forward-settled town back - and he probably would have succeeded if not for the age transition, it felt a little bit cheaty honestly since after the transition the war was over, all his troops gone and the town still happily mine...not sure if that can be improved somehow, but it really gives a strange/bad feeling and makes wars at the end of the age a big gamble and something the AI probably can't judge properly.
The crisis itself (I got the happiness one, was it the same for everyone?) was not a big issue since I had enough happiness, but combined with war weariness I had couple of towns being quite unhappy in the end but also here, age transition saved me from them revolting. The AI was not so lucky and I had one of Xerxes' towns (Cusa) revolting and switching to me, bringing me to 9 settlements at the end of the age.
All in all good game with a little bit of transitioning cheese that saved my town from being captured :mischief:- I would've taken Normans in Exploration age, but let's see how GOTM staff decides to continue.
 

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The main task set at beginning of the game was to collect "Full House" on legacy paths, taking 12 points. Alas, according to results of the game, I took only 10 points. It is almost impossible to take a full set in science, you need to specifically move along the scientific path, ignoring the other. And in culture, there were simply no available wonders for construction, it was difficult to capture wonders from other nations, by the time it became clear that I would not be able to achieve a cultural victory, there was already a crisis that was sucking all the juices out of the nation.

Due to the task set, development was specific. All the forces of two cities (Rome and Mediolanum) were thrown into the construction of wonders, and the entire economy was also directed there. Around T100, 6 wonders were obtained and progress stopped. Almost all buildings and units were bought for money. By the end of the game, Naples (the second built settlement) was also turned into a city, more due to the need to display the received codexs somewhere.

Friedrich and Ashoka were very aggressive in this game and fully supported each other (although they were not in alliance), a war with one nation immediately caused a war with the other and both actively tried to capture my cities.
Mediolanum was built first and Friedrich almost immediately declared a border war, at that time bronze had not yet been discovered and the war on two fronts dragged on.
From the very beginning, there was also a policy of creating a vassal state. Arna joined first and helped a lot giving total of 4 free policies. Later 3 more city-states were added.
Friedrich and Ashoka were constantly excited and regularly started wars. But Lafayette quickly agreed to alliance, which helped a lot in the wars with Friedrich.
With the last CS (Vyadhapura) there was an embarrassment - Ashoka managed to intercept the city earlier and it was necessary to declare war, since the city was very much needed to close the military route and camels. Almost immediately after this, a crisis broke out and final game turned into uncontrolled chaos with a war on two fronts, attempts to hold on to happiness and save resources.

As a result, the game ended on turn 140, the military and economic paths were completely closed, the scientific and cultural paths were 2 out of 3. Chola, Majapahit, Ming, Norman, Sawnee, Songhai, Spain were open.

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P.S. After the end of the game, I tried to replay the starting save a few more times and got very interesting results. Depending on where I placed the capital, AI's behavior changed dramatically. In the case when I placed the capital in the bend of Rubicon, Friedrich and Ashoka behaved very aggressively, declaring war at the first opportunity. If I placed the capital one cell higher, then Friedrich and Ashoka became completely indifferent to external threats, waged wars sluggishly, did not react to insults, but the tribes became very active, waging military operations against the AI. This was my first game in which the cultural CS captured the AI city. The game was replayed several times, and the results each time corresponded to these observations.
I also can't point out that it is entirely possible to make all nations except Hawai'i for the transition.
 

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Continuing on:
T79: Pyramids are finished in Capua (4/7)
T81: Gate of all nations finished in Roma (5/7)
T88: Capture Pataliputra
T94: Finish Colloseum in Roma (6/7)
T95: Convert Patavium to City (mostly to speed up science and more resource spots)
T96: Capua finishes the Oracle (We achieve the 7/7 Wonders for cultural path)
Around T100 we declare war on Friedrich and rush for his capital
We start to think a bit where to get the science/resources to finish the paths. For science we beeline(d) Mathematics to accelerate codices acquisition. Late civics will prove useful here: 1 codex, a wonder with a codex 50% science building and +1 resource per city policy.
T114: We finish both the Mathematics 2 for 2 codices and capture Weset. We now grab the codices from elsewhere in the tree. We peace with Friedrich but with the goal of taking Djanet before the end of the age. We take the -6 for walls, start building ancient walls in cities and bought in settlements.
T116-118: We finish Nalanda and currency 2 for 2 codices. 2 more to go. For the end of the age, every town goes back to growth. Not much point in trying to grow the cities further here.
T120: We finish Pyramid of the Sun in Roma.
T122: We got the latest codices from Wheel 2 and Engineering 2. We also have enough resources to finish economy. I calculate finishing both would put us at 96% so we hold until we have completed Angkor.
T124: We finish Mundo Perdido in Patavium (10th wonder)
T127: We finish Angkor Wat in Capua
T128: Declare on Friedrich for last city
T132: Capture Djanet for the military path + Allocate all resources for economy path using the commerce policy (+1 slot in all cities). Age ends.

Finishing with all 12 points
=> Many wonders (11 in total)
=> Capua is probably a better city than Roma now because it has more space. Would switch on next age.
=> 10 settlements including 3 decent cities. AI capitals are sadly not very good

I have access to Ming, Mongolia, Norman, Shawnee, Songhai and Spain. A quick rating at a glance:
 

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Are you going to limit us to a certain civ for the Exploration Age ? I do not want to make a choice and move forward if I might disqualify my game.
We will not specify any civ for the Exploration Age as we want to see what players pick and why?
 
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We will not specify any civ for the Exploration Age as we want to see what players pick and why?
What about victory condition ? It makes a difference on which golden age(s) and buildings to prioritize in Exploration Age.
 
What about victory condition ? It makes a difference on which golden age(s) and buildings to prioritize in Exploration Age.
We are not setting VC for this either Let's see what players do and why they do it.
We can revisit after we learn more about the game.
 
We are not setting VC for this either Let's see what players do and why they do it.
We can revisit after we learn more about the game.
From my (limited) experience:
Conquest will be quickest if it is pursued at this difficulty level. Can accomplish it in the Exploration era.
Culture is next. Can be accomplished by T40 - T45 in the Modern era.
Science and Economic might flip places for next fastest depending on the civ and map.
 
I re-played this map for the 2nd time, this will not qualify as an entry but I learned a lot. First age ended on turn 124 since I killed Ashoka early. Rome at size 33 with 80 hammers/turn, this can cruise to any victory.

1. turn on the yield icon before setting cities (tundra tiles are actually pretty good with food yields)
2. check adjacency bunus for each building before placing it, this helps with optimizing the city built overtime, e.g. many building benefit from adjacent to wonders, place wonders in a central location
4. focus on diplomatic points early to be able to consistently steal tech and civic later on
5. There are different types of resources, and only "bonus", not "City" resources can be assigned to towns. This was helpful during Crisis times to manage happiness
6. Barrage promotion under leadership is ridiculously powerful in early ages, I mostly get stome and barrage to max the use of ranged units and I just need a small army to defend or conquer
7. Befriend with a Military City state early, you need to be the first Suzerine of any military CS to take the powerful "Age of Hero" bonus. The AIs will take that one pretty early.
 

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Well, after digging around I have finally found my login here from 9 years ago! It has been awhile but I am looking forward to digging back into the GOTM for 7.

This did not go well. I will leave it at that. I guess I am still just figuring this out again!

Not sure which save I should upload. The one where the Antiquity Age actually ends as soon as the save loads or the one before? I guess I'll follow the leader and post the one where it actually ends as soon as it loads and also a screenshot from right before? I hate that I can't look at the map when the age ends. I have to go back out and reload the previous save to take screenshots. Anyway.

Antiquity Age ended Turn 156 and I had 4 Legacy points...
 

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My war with Ashoka went quite well and the Age of Antiquity hurried to an end on Turn 126 thanks to my wiping him out. I secured all 3 Military Legacy Points and a golden age.

I got the Loyalty Crisis - was this the same for everyone? Unhappiness in all my towns, and they constantly burned down my monuents and camels - very annoying as you have to repair it every turn to slot your extra resources back in!

4 Wonders - Hanging Gardens, Gate of All Nations, Colosseum, Weiyang Palace for 2 Cultural Points. Conquered Petra from Ashoka too.
14 Resources for 2 Economic Points.
3 Codices for 1 Scientific Point.

Is there any limit on who to play in the Exploration? I have access to Chola, Inca, Ming, Shawnee, Songhai, as well as the usual Spain or Norman.
 

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The AI is so painfully bad. I steamrolled the age because Fred and Ash both had 2 cities the whole game, despite a huge amount of open territory. Technically Ash tried forward settling in between my settlements, but then he attacked an independent and they destroyed his town in like 5 turns, lol
Keep in mind, I'm not a hardcore civ player. I just usually like building pretty cities. I think I'll restart and see if I can get a game where the AI feels like playing, otherwise... back to using notque's WIP ai mod.
 
Hello All! This is my first Civ 7 game (I played 35 turns in a separate test game to learn some of the basic mechanics) and it has progressed pretty smoothly. I'm playing this first GOTM casually and focusing on learning the game and playing through to the end.

In my playthrough both Ashoka and Frederick forward settled me and triggered an attack from an independent city... capturing both their forward-settled cities. As such, I had ample room to expand.

Halfway through the age Frederick declared on me and I spent some time completely removing him from the map. I was able to complete the military legacy tree with only a handful of legacy options for the next age.

Because of the double-city wipe from the independent power, I'm looking forward to more of a challenge for my next game :D
 
Hello All! This is my first Civ 7 game (I played 35 turns in a separate test game to learn some of the basic mechanics) and it has progressed pretty smoothly. I'm playing this first GOTM casually and focusing on learning the game and playing through to the end.7oTM_ancient_age_end.jpg

Enjoy the chaos of being new to the game... We are all in that same Treasure Ship. Have fun, experiment and learn... and share your trials so we can all enjoy our games even more.
 
Standard expansionist protocols until I forward settled Fredrick (which made him mad). I was thinking I could hold him off with less units than were required while I peaceably built out. This didn’t work out so well & I peaced out for no gain.

Built the Gate of All Nations for +2 War Support (a very nice wonder I might add) & returned to reorchestrate the matter with a proper number of units.
Screenshot 2025-02-21 100505.png

I first took over La Venta (city state ally of Fredrick) because I didn’t want to be sniped from behind while carrying on into Fred’s domain. I got +1 Militaristic Attribute point for the elimination. I was hoping to raze it for experience as happens with independent powers and was surprised when it asked me if I wanted to keep the city.

I carried on with the war and after considerable back and forth finally took Frederick’s capital removing him from the game on T119. This triggered the end of the age T120. I would have dragged it out but the terrain in Waset is tactically challenging and Fred was able to produce a lot more units (turn after turn) then I would have imagined which lead me to just take him out so as to not miss the opportunity or have some catastrophe befall my units. Happniess was also becoming a problem as I was 2 over the settlement limit. The AI sniped a +1 settlement limit wonder out from under me with 4 turns to go which netted me -5 more happiness than I had planned for. I can't complain too loudly about the age ending sooner than I wanted.
1740173148910.png

Was making a lot of gold and was able to buy quite a few ageless buildings for my numerous towns. I was thinking the age would last longer and upgraded 2 towns to cities to create libraries to house the codexes I was collecting. I used the production option to buy a double-shot of the ageless Roman buildings so it wasn’t a complete loss.

Over the 120 turns I suzerained 4 City States for some nice boni.

Lafayette was always positively disposed toward me (we traded positive endeavors). When he was finally agreeable to an alliance, he declared war of Ashoka the next turn (maybe they were already at war & I just didn’t check). The two of them are on opposite sides of the map. Suffice it to say I dropped the alliance as I was in the middle of a war with Frederick. No matter though, he’s happy with me again as of T120.

Was able to field 3 Legates. 2 with x5 promotions and x1 with the free bulwark promotion only. The Bastion path and the Valor Commendation award is more useful than I had previously thought.
Screenshot 2025-02-21 103346.png
 

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I hadn't noticed in the screenshot that the "mountains" to the west were actually a Natural Wonder so i didn't try to move NE to get more room and settled in place. First scout popped a goody hut for free warrior while i was building the second one and glimpses of tundra to the north convinced me not to produce a 3rd scout. I sent my scouts S and SW while the warrior was gathering the "goody huts" to the north. I met 2 independent powers, one of which was hostile so i opened civics with Discipline to get my first Legatus with the plan to train him on IP troops for a free settlement while building a Granary in Rome, followed by a real settler, the only one i would build for the entire Antiquity! My initial plan was to settle the tundra to the north and possibly move to Russia in Modern Age.

Things quickly became "interesting" as Ashoka (who's supposed to be the peaceful one) forward settled my northern tundra, turning unfriendly due to proximity in the process :nono: This was an insult to Rome and i wouldn't let that go unpunished :viking: so i denounced him to be able to go into a formal war once my Legatus was done training on Longcheng. My plans would change as Arna, the cultural CS, decided to raze Ashoka's new town :rotfl:so eventually i could settle Ostia where i originally planned next to the natural wonder while my Legatus who managed to hit level 3 just before Longcheng turned friendly moved to the south of the small lake to settle Capua at a place where i could use the navigable river to reach the west coast of the continent. Meanwhile Rome was busy building the Hanging gardens while i was researching Dsicipline mastery for Gates of all Nations. I wasn't actually decided for a military game but the AIs were quite aggressive so i figured free war support wouldn't hurt me.

At that point Friedrich decided to offer a new training target for my Legatus as he moved an army to my door. I denounced his military presence and he immediately declared war on me, giving me free war support. It was turn 45 and i didn't actually attack anyone, but they were all testing my patience :mad:
Spoiler Friedrich coming at me :

1740173613287.png


The war against Friedrich proceeded really well. I killed his units and proceeded to move to capture the stupid fishing town he settled on the small peninsula south of Rome, bringing two galleys to help me in the process but his capital was quite a bit harder to take down as it was tricky to move my legions and archers next to Waset. Once again my two galleys proved very useful since he was settled next to a navigable river and didn't bother building naval units. It took me some time but i eventually managed to take his first two settlements, but not before he planted some more in the southern part of the continent, out of my reach.

That's when Lafayette decided to also become a pain. Despite plenty of available space in the middle of the continent he moved a settler all the way to just west of Capua and settled Korinthos there, immediately turning angry at me because of borders touching. That was enough! At that point i had researched the Wheel so i immediately queued 3 ballistae in Rome (not 2, not 4, just 3 ! I guess you can all see the idea here :groucho: )
I had Legatus, i had legions, he was hostile. I declared a formal war and quickly took Korinthos but then Ashoka declared war on me and came with his elephants to try and take it back from me but i placed a wall of legions with archers behind that he could never break, then slowly pushed up towards his lands. Moving one tile and then immediately fortifying doesn't make for a fast march forward, but it sure makes for a steady and relatively safe one.
Spoiler Don't bring an elephant to a bow fight! :
1740174747327.png

Upon reaching the doors of Pataliputra, i noticed there were 3 wonders there so a plan formed in my head. I was at 4/7 for Cultural Golden Age. If i took Ashoka's capital i would be at 7. I doubled checked, the victory condition was clearly written as "House 7 World Wonders", not "Build 7 World Wonders". So that was the plan, capture Pataliputra and get a second GA (i already had the Military one thanks to all those aggressive AIs forcing me into wars :mischief: ). But i just didn't want to take it immediately, i tried to get a few more codices and resources to get the second Milestone for Scientific and the Economic GA. I started a long siege of the Mauryan capital and even thought he managed to kill a bunch of legions and a ballista with his endless flow of elephants, he never managed to drive me away. Managing the crisis which threw some unhappiness at my already over-cap empire was a little trickier but i managed to keep my settlements loyal and finally, at turn 148, after i completed the Mathematics mastery for the 2 missing codices (i was really behind in science), i took down Pataliputra, gaining access to a couple extra resources for the 2nd economic milestone, as well as 3 World Wonders ... which didn't count towards Culture victory :gripe:
Spoiler Victory ... with 1 legacy point missing :
1740175453517.png

Oh, well, that's only a small setback on my way to total world domination. The Exploration age is coming ...

Spoiler Exploration age is coming :


let's unleash the Keshig legions. All hail Augustus Khan :lol:


1740175728045.png
 
I completed the Antiquity Age with 8 Legacy Points, though it was quite a challenge towards the end. Managing 10 cities during the crisis phase proved difficult, with several setbacks:
City damage: Many buildings were destroyed, requiring constant repairs.
Revolts: One of my cities rebelled and even joined my enemy! Thankfully, I managed to reclaim it just before completion (~94%).

Settlements Overview


Spoiler 📍 Northern Settlements Overview :

1740252713989.png


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Spoiler 📍 Southern Settlements Overview :

1740252739165.png



Age Progress

Science took a hit during this transition. Competing against Friederich, who had an insane science boost, made it tough to keep up. Still, I managed to maintain a solid foundation heading into the next era.

Spoiler Age Progress & Legacies :

1740252755862.png


1740252766899.png


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Moving into the Exploration Age

I've chosen Chola as my civilization for this era. My main strategy will be leveraging:

  • Gold bonuses 💰
  • Extended trade route range 🚢
Let’s see if this approach pays off!

Spoiler Chola Overview :

1740252787193.png

 

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