Tubby Rower
Chronic Slacker
the civfanatics.net server (place where all of the downloads are) is down. TF has been notified.
Great!Theoden said:ainwood: The newest version seems to fix the problem I had earlier with civassist not being able to run while civ3 did. It works just fine now.
[b]Change Log:[/b]
*Added localization code (you can pick your locale in Options and text in your language will be displayed properly, tested on Russian)
*Fixed incorrect city improvement cost calculation for civs with commercial trait
*Modified 'Research overrun' alert to also report when 'Lone scientist' approach would achieve the same results
*Improved MapView look when drawing the map for the first time
*Added option to choose color used for 'Shield' Forests in map view
*Added visual clue for tiles which could be forested and deforested to obtain 10 shields (once you own technology to plant forests)
oops - my mistake...Methos said:Interesting. The new version is back to having to manually removing the older version of CAII. Also interesting is when I went into my add/remove programs there were 4 CAII. The old versions were still there. Oh well, it's worth it.![]()
Yep - I'll have a look - thanks.Ginger_Ale said:It works for me - it shows alliances and GPT, etc.
However, it mixed up on deal, I think. I signed a MA vs. Babylon with Portugal, and a tech for GPT deal wit Portugal on the same turn, it says we give an Alliance, we get 81 GPT, but in reality, we give AND get an alliance, and get 81 GPT.
I sent a save to you ainwood if you want to check it out.
EMan said:How do I see, at a glance, which of my cities have a Flip Probability > 0%?![]()
That would be Great!ainwood said:I guess that could be added to the city screen.![]()
Strange. Any chance that this was affected by the world-size bug?TimBentley said:The following save has the tech costs wrong. For example, the Corporation is 200g off or so; I couldn't figure out how to get its costs for fascism or corporation using TechCalc. I've noticed this in other games; I just never got around to getting a save.
http://forums.civfanatics.com/attachment.php?attachmentid=101016&d=1129348254
An unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will be shut down immediately.
Specified cast is not valid.