Slvynn
Duke Vector fon Pixel
- Joined
- Apr 3, 2005
- Messages
- 2,073
A 2c bonus for turbines would make a level 1 turbine, available very early, give 1h3c. That is far too much. You would risk the AI building those instead of windtraps, and having pathetic cities.
(You lose commerce with spice and water is something AI should favor much more than commerce/hammers)
Ecology, and desire to find alternate power/commerce generators, thus focus on improving them and supplying civ needs by those improved improvements and labor focus to be scurpulous, carefulness with surrounding world , inventiveness etc etc "No extraction, no depletion" conceptThis makes no sense to me. What does hydraulic despotism in terms of controllnig which nobles get spice have to do with building wind turbines?
and here goes Spice and mali for it. As told, HD of Leto II is not that relevant to time period in game, but it can have its prequisites. Rations, limited acess to Resources and luxuries, as way to control. Either for preserving , either for control and limitation of use, extraction and depletion. Or just denying it and decreasing numbers of spice consumption relying on invention and ecology.
Alot of civics are doubtfull with their bonuses. Heritage rule? 1 hapiness per military rule? I dont think that in real world and in Dune world HR provided hapiness in THAT way, hovewer mod uses it as invention of vanilla.
(edit: just edited post because this post got mixed with one from promotions thread, so removed irrelevant stuff and placed in right post)