Discussion in 'Civilization Design Resources' started by TheTacticalApe, Oct 2, 2010.
Bolshoy.. well, it is...
Yeah, like I said, the names are, well, made up. I just crammed words into google translate.
The Eurasia civ is cool. I don't think anyone has done a civ based on railroads before.
Seeing how I'm an immensive fan of Papers, Please, and the Arstotzka civ that already exists is a bit boring, I wanted to post my own take on the fictional universe. Although less made up than those from Nineteen Eighty-Four, most of these civs have traits and uniques based on assumptions (and headcanons), and names taken from Google Translate.
*Provides Tourism with Dekerevs and Airports, like Chateaus and Brazilwood Camps do.
Also note that these are only three of the seven countries from the awesome game. I might make up designs for the remaining four as well.
What is this, o you mighty walrus?
Civs from Papers, Please, an awesome game.
Here's another civ from another awesome game.
All of the above have been done, more or less.
I can puppet capitals with an assassin who needs the Germans lalalalalala chocolate & banana
Oops... that's not me, that's natan.
(Oh,I'm natan... never mind then )
If your comment includes my Papers, Please and Assassin's Creed civs... I agree. But the civs that already exist from those games are very, very boring.
If the comment only accounted for Urdnot's Austrias, I also agree.
Also, Urdnot, where are our alternate Assyrias, hm? Are you anti-Assyrian?
Well yeah, but this is more of an exercise in design for fun, rather than serious suggestions. I think 99% of the posts here aren't genuine suggestions and most don't assume they'll be made. I'm just trying to split all the civs!
Oh god I knew things had to get difficult eventually... I was kind of hoping noone would notice.
I guess I'd have to go with a 3 way split into:
Assur, an early game tall science focus civ.
The Middle Kingdom, a faith and gold focus to represent the growing power of the imperial cult and the priestly class.
The Neo-Assyrian Empire, a wide, conquering, warmongering behemoth of the classical era.
How hard can it be?
No,no,no no - anarchy won't break out here!mwhahahahaha
Azerbaijan is before Assyria!
Since there are some fictional civs in here, I figured I'd toss this one I've been mulling over a bit out:
The civ is based on the Confederacy from Harry Turtledove's Southern Victory (Timeline-191) series. Featherston was a warmonger in the books, so I did my best to emulate that here. He's all about hitting hard, hitting fast and getting the benefits. Not only does the 10 turns part of the UA reflect that, it also represents the frequency with which the US and Confederates went to war in the series.
The UA name ideas are based on Featherston's autobiography in the series, or the name of the sneak attack he used to cut the US in half at the beginning of the Second Great War. Either name works for the UA. He was all about returning the Confederacy to glory, hence the Golden Age focus.
I had some trouble differentiating the UU from the Panzer. Rather than give it a flat strength bonus, I opted to encourage massed armor tactics a bit more. It could probably still use some ideas, though. "Barrel" is the term for tank in the series.
I also had some trouble with the UB, since I knew I wanted to do something that a) wasn't late game and b) helped with the happiness problem that Featherston's playstyle encourages. It might still be a tad on the strong side. I made it buyable in puppets because the halls where how the Freedom Party integrated itself into city societies.
Although I design them for fun, all suggestions I post here are civs I genuinely want to see.
Of course, I just don't imagine we expect them to be made just because we post them here.
Well, that's correct.
Nothing I've posted in this thread has ever been made, though that might change if Viregel ever consents to doing that EU Civ I designed ages back. It doesn't matter - I mostly use this thread as a repository for Civ ideas and an excuse to learn new things about other cultures. For instance:-
Punt (Wereret) (Yes I am aware Wereret is another name for Isis. Dido leads Carthage. DWI. =])
Start Bias: Coastal
UA: Ta Netjer
+1 Gold from Luxury Resources. Whenever you trade a Luxury Resource with another Major Civilization, gain +5% Gold in all Cities for the duration of the trade.
UI: Stilt-House (All New!)
Unlocked at Construction. +1 Food. +1 additional Food after Civil Service. May only be built on Marshes or tiles with Fresh Water. +1 Gold from incoming International Trade Routes for each Stilt-House in range of the target City.
UB: Trading Dock (replaces Lighthouse)
+1 Food from Water Tiles. +1 additional Food from Fish Tiles. +1 Production and Gold from Sea Resources. Outgoing Trade Routes generate +1 additional Gold for each Bonus, Strategic, and Luxury Resource in range of the target City. Costs more Production than the Lighthouse it replaces, but is cheaper to buy with Gold.
I was unable to find anything about what language was spoken in Punt (or Poont or Pwenet or whatever you want to call it), so you're getting English names for stuff except the UA, which translates as "Land Where The Gods Dwell", which I believe is considered "METAL". Sorry. Anyway, Punt was incredibly wealthy and benefited hugely from trade with everywhere - especially after the Romans got involved. Amazingly, it's only recently that we discovered where the hell it even is, and that was through a combination of archaeological dumb luck and the sterling work of a gentleman who perhaps loves mummified baboons a little too much. We found the remains of highly advanced maritime infrastructure along the coast of Eritrea, along with cargo boxes dating from the reign of Pharaoh Amenhotep IV inscribed with "wonderful things from Punt".
Obviously, Punt gets all the money. All of it. This feature is working as intended. =]
I am doing the EU civ, but I suck at stuff, so it may take a while Also, it fills up the map in the OP nicely, so I'd just have to do something Russian to more or less cover it. I also need a suggestion for a civ that had total control of the Swiss region, but isn't Switzerland, just to fill that up - any suggestions?
Separate names with a comma.