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Civilization Request Thread

Discussion in 'Civilization Design Resources' started by TheTacticalApe, Oct 2, 2010.

  1. Hoop Thrower

    Hoop Thrower Cyberbolivarian Inkarri

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    Chile
    This is almost completly the same than the Tehuelche civ that may or may not be in the works, not only the UA, the UU and UI too. It's almost freakishly similar.
     
  2. ldvhl

    ldvhl ніщо

    Joined:
    May 15, 2013
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    2,203
    Double freaky since I think I made their civ icon also. You know, if they're being made. Which I'm not confirming.
     
  3. Sonti

    Sonti Chieftain

    Joined:
    Jan 28, 2015
    Messages:
    9
    Novgorod
    moscow
    crimea
    hansebund
    burgund
    aquitaine
    :crazyeye:
     
  4. Scapegrace

    Scapegrace Obvious Spambot

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    I'm fairly certain there's a Crimea in the works somewhere, and there's definitely been a Burgundian Civ talked about here before, though I can't recall where. Anyway, welcome to the forum, enjoy your affections being torn between Jifford, Pooky, and TPang. =]
     
  5. Zantonius Hamm

    Zantonius Hamm Gay anime communist

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    Bergen, Norway
    Novgorod is being made by JFD and the Hanseatic League is planned by Hypereon (at least I think so). So hooray! Several of your wishes are being fulfilled. :D
     
  6. TheLohoped

    TheLohoped Known today as TLPD-AVW

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    I love how people say that they want a Burgundian civ without saying which Burgundy they mean. There were four different Burgundies in history: Kingdom 1, Kingdom 2, County and Duchy. I guess the most popular ones are the Duchy and the First Kingdom.
     
  7. Natan35

    Natan35 Mayor of St. Natansburg

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    And... here goes my "exotic" knowledge.
     
  8. Oizys

    Oizys Chieftain

    Joined:
    Feb 4, 2015
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    25
    Location:
    Brazil
    Just thought of sharing an idea I had about an aggressive culture civilization. Not sure if it's possible or anyone has any interest, but it is as follows:
    ・UA: +50% faster border growth and +100% faster border growth during Golden Ages. Starting from Renaissance Era, may use caravans to send Culture via internal routes.
    ・UU: musketman replacement that can be bought with culture points. Has an unique promotion for the following effects:
    1. While in enemy territory, the musketman replacement reduces the enemy's civilization Culture gain equal to its attack points.
    2. Whenever it kills an enemy unit, the musketman replacement will send Tourism equal to its attacking points to the defeated unit's civilization.
    OR
    2. Whenever it kills an enemy unit, the musketman replacement will send Tourism equal to its attacking points to all civilizations that declared war against this enemy.
    ・UI: fort replacement that can be also built over the water. +3 Tourism if placed outside workable city limits. Cannot be built adjacent to another fort.
     
  9. Natan35

    Natan35 Mayor of St. Natansburg

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    Welcome to the forum! :D Hope you will stay!
    That's a very interesting idea!
     
  10. Oizys

    Oizys Chieftain

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    Location:
    Brazil
    Thanks, I have been lurking around for quite a while! Just never had much to contribute until now :D
     
  11. Natan35

    Natan35 Mayor of St. Natansburg

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    Feel free to visit the other threads....
     
  12. Scapegrace

    Scapegrace Obvious Spambot

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    Welcome to the forum! I realise this is a bit late, but oh well. I like the idea about the forts - we don't see much use for the tiles outside workable range. You can't build on water, though. Sorry. Not even Firaxis could do it, since part of the plan for the Netherlands was for them to be able to do that with Polders. What empire, polity, or group would even have that, though? Figure that out and you've got the makings of a really interesting Civ. I'd be only too happy to help. =]
     
  13. Tarmont

    Tarmont Empress

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    AFAIK Firaxis wanted to turn coastal tiles into grasslands/plains. You do can build things on water.
     
  14. Kerfuffle

    Kerfuffle King of the Whale Sharks

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    Sydney, Australia
    Didn't someone figure out how to make polders buildable on coast (with the limitation being it must be surrounded by 3 (or was it 4) or more land tiles. That mod also allowed them to be built on lakes I believe.
     
  15. shaglio

    shaglio The Prince of Dorkness

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    Somebody (JFD perhaps) had a civ that can build coastal forts on water tiles. I'll have to go peruse through his roughly 7 billion civs to find out which one.
     
  16. Tarmont

    Tarmont Empress

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    Denmark-Norway
     
  17. Danmacsch

    Danmacsch Geheimekabinetsminister

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  18. shaglio

    shaglio The Prince of Dorkness

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    Yes, the Kontreadmiral, which is a Great Admiral replacement, can create Citadels on water tiles.
     
  19. Scapegrace

    Scapegrace Obvious Spambot

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    Well, that's me told, innit? =]
     
  20. shaglio

    shaglio The Prince of Dorkness

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    Your record is now 46,784 - 1 which is still a pretty darn good win percentage! ;)
     

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