Would you have ideally wanted +1 tourism instead of +1 culture (as that is very do-able)?
First of all, you won't think me for that.
BTW, the lancer has the survivilaism I promotion. It basically means he could gain II and III as well, which would make him OP. Was that your intention?
(And how do u get those lancer replacements everywhere)
Would you have ideally wanted +1 tourism instead of +1 culture (as that is very do-able)?
It's based on the Hehe method of waging war
You'll be pleased to know it can be done simply, with XML, no lua required! It works on the same principle as the Eiffel Tower which has these lines:Is it? If so, brilliant! I think it'd make more sense for it to be tourism, because not only did the coffee auctions bring in foreign investment, they also put the young country on the map - Tanzania's name coming from a combination of Tanganyika and Zanzibar. It'd fit in more with going for a culture victory too, especially since you can help get more Ideology Pressure out the door.
<EnhancedYieldTech>TECH_RADIO</EnhancedYieldTech>
<TechEnhancedTourism>12</TechEnhancedTourism>
You'll be pleased to know it can be done simply, with XML, no lua required! It works on the same principle as the Eiffel Tower which has these lines:
You just need to ensure the tech is the same as the one that the Coffee Auctioneer becomes available with and obviously in the example above 12 is the number of tourism points per turn.Code:<EnhancedYieldTech>TECH_RADIO</EnhancedYieldTech> <TechEnhancedTourism>12</TechEnhancedTourism>
... Not to be confused with the HueHue method of warfare.
Nice, but that doesn't fit Attila too much...
Well, right, but the loot was mainly gold. They didn't steal building materials, as far as I'm concerned.
I would suggest this two abilities:
Huns
Menace of Europe- May not build settlers. While in enemy territory, units ignore ZOC. Mounted units ignore terrain costs, and convert the city'sproduction to
food while built. Raze cities at double rate and gain
food and
gold from doing so.
Mongols
Mongol Terror- automatically exchange embassies with every civilization you meet. Mounted units have +1movement and no penalty against cities.
Automatically exchanging embassies is a bad thing.
IDK, those Huns would function pretty much the same as mine, although maybe the gold could be emphasized a bit more in mine.
But that Mongol UA is just bad, now every civ would know where your cap is. I'd rather have the city-state bonuses.
You don't get it, do you.... It suppose to make it easier for you.... You can ride all the way to glory. You could change it to "receive embassy" of you'd like.