Arison
Eagerly awaiting Ragnarok
- Joined
- Sep 6, 2015
- Messages
- 255
1.You can enter enemy territories without open borders anyway... I'm assuming you mean foreign territory.
2. The Loa is a bit weird IMO.. Missionaries are usually on the move, so I'm not sure how useful would a +1 faith bonus while stationed on a certain terrain be here... Perhaps give it something stronger, such as a lower cost per each tile of a specific terrain type in your territory.
3. About the Houngan: by every unit, do you mean enemy units as well? And if the damage is dealt to all enemy units, it could be quite OP, considering that wars (which that civ encourages) usually give you more and more great generals...
Other than those 3 things, I think its a pretty good design...
Foreign territory, yes
Maybe I should make the Loa a lot cheaper to be able to allow you to have a whole load of them stationed on their terrains while also using others as missionaries
It should really be damage within a certain area, but maybe like one damage to every enemy unit or something like that.
Gold, cities connected to the capital produce +1
Science,
Culture and
Faith, increases to +2 if the empire is in a
Golden Age, gain Golden Age points when capturing cities.
Great Scientist points.
by X. (Not sure if the second part is codable)
Happiness instead of negative 
)

war to a Civilization causes their land and water tiles to turn into snow- and ice-tiles respectively (only some water-tiles are converted). When negotiating peace, all tiles are transformed back. Enemy units entering those tiles also unfreezes them. Units may enter ice tiles. Units gain 10%
combat strength on snow, tundra, and ice-tiles.
movement on snow-, ice-, and tundra-tiles. Gains the Cover I promotion as well.
food towards the next citizen as well
faster