Civilization VII Attributes Overview

Eagle Pursuit

Per Scribendum, Volo
Moderator
Joined
Aug 12, 2010
Messages
17,966
Each leader and civilization in Civ VII is designated with two of six attributes. These attributes are: Cultural, Scientific, Diplomatic, Economic, Militaristic, and Expansionistic. Each attribute is associated with a tree of bonuses that are unlocked one at a time with attribute points. You earn these attribute points through narrative events. The attributes associated with your leader and civilization are the ones you will primarily receive from your leader and civ's special narrative event chain. Other narrative events occur through emergent gameplay, which give you access to the other attributes' bonuses.

Leader Attributes (updated Nov 18, 2024)
leader attribute table 11-18-24.PNG


Civ Attributes (Nov 18, 2024)
Civ attribute table 11-18-24.PNG


As you can see, you can mix and match leader and civs to create combinations of attributes. Amina leading Greece would give you Economic, Militarisitic, Diplomatic, and Cultural attribute points from the primary narrative events. Amina leading Persia would only give Economic and Militaristic points, but presumably give you double in those two attribute trees.

We have only seen three attribute trees, so far, of the six.

Cultural Attribute Bonuses:
cultural attribute tree.png


Expansionist Attribute Bonuses:
expansionist attribute tree.png


Militaristic Attribute Bonuses:
militaristic attribute tree.jpg


I will endeavor to update this post as information becomes available. Discuss!
 
It’s nice to have all this in one place, but personally I've always been a fan of using matrices for this kind of thing. Shame the forum's table function is so limited


CulturalScientificMilitaristicDiplomaticExpansionistEconomic
CulturalXXXNapoleon (Revolutionary)AugustusHatshepsut, Xerxes (Achaemenid)
ScientificXXXXXXTrung TracConfucius
MilitaristicXXXXXXXXXAshoka (Conqueror), TecumsehAshoka (Renouncer)Amina, Napoleon (Emperor), Xerxes (KoK)
DiplomaticXXXXXXXXXXXXMachiavelli
ExpansionistXXXXXXXXXXXXXXXIsabella, Pachacuti
EconomicXXXXXXXXXXXXXXXXXX

nvm, swooped by Evolena
 
Very interesting system. Kind of reminds me of the Civ V social policy trees but with an element of RNG from being tied to narrative events. I don't really have any feel for how frequently we will get these points?
 
Ahh, so thats what the attributes do, they give you a heads up about what rewards you get for narrative events. If it just told you about the civ/leader abilities it would be redundant but they obviously cant list every narrative event on the civ selection screen.
 
Top Bottom