Odd that the previous poster complains of OOS with patch J and I was just positng to praise it as being OOS free
2 Player LAN game, large 'Creation' map, 9 civs patch J. Played for just shy of 500 turns without a single OOS or crash.
AC topped out at 29 I think so I can't say much for AC related issues.
For races in the game we had Hippus (me), Grigori (other player) and then AI controlling the Sidar, Bannor, Lanun (sp?), both elven civs, the Illian or whatever they're called and the Amurites. Sorry, I'm not so good with all of the civ & leader names. The barbarians wiped out three of them relatively early and I took out the Bannor about 300 turns in while my friend destroyed the Amurites about 50-75 turns later. Sidar created the gate and brought the Mercurians (or whatever they're called) into the game but the infernals never made an appearance. As far as I could tell their weren't any members of either council, I'm pretty sure all of the AI were still in 'no membership' when we quit and both of us were running no membership. Once the Bannor were eliminated all of the remaining civs were neutral, hense the rather stagnant AC which was really acting more as a counter of the number of cities razed by the barbarians.
We had a few religions widely spread, FoL and RoK being the most prominent with OO for the Sidar and Lunan, all of them were founded but not exactly active.
The majority of the combat was with the barbarians excluding the two wars brought on by the two of us. Most civs were at least cautious or better with everyone else.
We had events enabled, using the living world, raging barbarians and wil lands options. Most of the events we saw in our game were related to the guilds with a few for free forges, calibam refugees (they weren't in the game though), burning witches, rich guys dying and leaving us money and dedicating the obelisks to various gods. We also had the Dragon pop into the game early on, Orthos as well and then some giant 22 strength monkey. I was able to capture multiple animals (including the big monkey) without issue.
I tried just about every spell I could manage, which ended up being most of them since I had almost every type of mana. Both of us used our world spells but I don't recall ever seeing any of the AI players use theirs.
So, that's everything we did for the most part and none of those caused any OOS issues
