Yep faster. Human can spend 5 or 6 turns building fort. I'm not sure AI have enough patience. Have never seen AI building fort. (And built only it once myself)Enkidu_Warrior said:actually, the ROCX mod uses faster building times for fortifications and such, already... or do you mean faster still?
EW
Rhye said:soma, I can't play it but I can give you a feedback based on a quick peep by the editor.
here's 2 things to improve imo:
-the shape of the coasts
-aren't too many barbarian camps in Europe??
s3d said:Here is my impression:
1. Carfage is not expanding into Iberia agian (afraid barbarians ?)
Trying to expaind into Aegept instead. Rome break through barbarians and get into Iberia first.
2. May be Rome shouldn't have birems. It is able to defeat Carfage at the sea, and completly dominate the land.
3. Most of civs completly isolated. Some by barbarians,
and some (India for example) by mountains/jungles.
No contacts => no wars, no tech exchange
There should be probably some gateways connecting civs into "chain", so each civ have contacts with it neighboors.
just my 2 oboloi
Rhye said:soma, I can't play it but I can give you a feedback based on a quick peep by the editor.
here's 2 things to improve imo:
-the shape of the coasts
-aren't too many barbarian camps in Europe??
V. Soma said:well, i will run new tests, with some changes
(I list them so you can have the same changes in the editor to follow me!)
1.
Change some tiles in the map in the desert btw Babylon and India from desrt to plain
- passage btw the two nations
(so that the two should meet)
2.
GIve Mongolian mangudai and keshik UUs "ignore desert"
(so that maybe Mongols go to the south and meet with India)
3.
delete Roman starting bireme from map
(so that it would be more difficult for them to get to Iberia)
maybe a stronger barb /pike/ should be put as barb defense into the Pireneus?
4.
The remaining 2 carthagian biremes will have stronger stats: 2/2/1...
(so that Carthage would rule the seas...)
V. Soma said:Can you specify exactly what coastline should be more "realstic"?
Anybody else can also give suggestions...