The Celts 2 game went on hilariously!
Shakespear's built in 1608,
got into modern age in 1936
and had Internet in 1974...
This time China got BIG, Mongols were wiped out
and Scandinavia too, at around 2000, late in the game.
Ethiopia and Babylon were leaders,
China and Iroquois cathched up to the second group that
had Rome and Carthage.
I had exciting resource problems:
Finally I could get uranium from the Vikings in Scandinavia,
where I also could secure aluminium.
Rubber was a damn thing only far away
but things played to my hand as wars in South-America
made it possible to sneak in there and have a city with settler!
I launched the Ship in 2040 (turn 390).
But I have to apologize as I see I somehow
left the setting at 450 turns,
thus the game ends in 2100...
Surely I will correct that with the upgrade...
But, hey, let's see how many turns this game really needs?
More tests are needed!
I also found that gallic swordsman could not upgrade,
I will fix that, too.
Please also have a look at the placement of resources,
some changes might be there, too...