Not a lot happened. However having seen the posts that have been
sent since I last looked it seems the next 5 turns might be more eventful
if I do declare against the Japanese (gulp

)
Sorry don't have much chance to respond to the latest posts - it is 00-15 here now and I have tobe up early tomorrow
Looks like nice advice yet again Bede - unfortunately I didn't read it until after I had finished the first 5 turns so I cancelled the settler factory
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Here's the log
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Preturn - decide to follow Bede's advice re building and brokering our free
GL techs for cash.
We now have Monotheism, Feudalism and Engineering which we got from the GL at the
end of Viper275's turns
Unfortunately the only civs with any gold Russia and Egypt and they are presumably the
ones we got these techs from as they don't need them
Bede's suggestion for Riverbend to build the FP is strange to me. I still don't
understand the way FP works in Conquests and in Civ3 I would never have built it so close to the capital However I trust Bede's judgement (since judging by his other SGs he is way way ahead of me ! ) so I switch .
Greenland is our 3rd most productive city , already has Barracks and will have aquedect
finished in 3 turns so am going to switch that to replace Riverbend as the
military factory as soon as Aqueduct is complete. Trouble is
we will need a harbour there fairly soon otherwise growth will slow.
Am contemplating sending some of our workers NE to convert all the wetlands near rubble river
and spice jungle
Switch Osgiliath from Marketplace (due in 26) to courthouse (due in 16)
Tarsus is producing 6 excess food per turn but will reach size 6 in 2 turns and has no
Aqueduct so switch to Aqueduct. I know this was our worker factory but we now have
plenty of alternatives for pumping out workers.
460 AD (1) - Settler near Hubshna has nowhere to settle - only free tile is hills SE
of Chittagong and that might cause Indians to declare. Decide to send him SW
ready to grab spare land if we raze Japanese citites later or to join existing city.
Workers carry on mining / irrigating / roading grassland and plains
IT - Mongols declare war on Maya. Maya start building Sun Tzu.Riverbend -> FP due
in 15 turns. It doesn't have a courthouse yet but is only losing 2 spt at
the moment so decide to go for it now. Grassy beach starts building Galley in
anticipation of Japan attack. Oasisland MPlace->3MC. Samuha Library->Harbour.
Arabs start building Sun Tzu. Galley sinks off Mongol coast

. Russia are
the only civ with any gold (170) but we have nothing to sell them.
Switch lux tax down dfrom 10% - 0% (missed this pre-turn

)
470 AD (2) - Settle DesertFiller SE of Oasisland. Move workers , mine / irrigate / road
IT - Hattusas produces settler . Can't see much point in continuing to pump
out settlers so change to Barracks. Yalbert pikeman -> worker. Hubishna scout -> walls.
Decide to irrigate an already mined square NE of Karhuyuk since there is no
other way of getting irrigation through to Yalburt (hope this isn't too

).
No trading opportunities.
Am wondering whether I should be sending military out towrds the Japanese
border towns yet . However almost all towns have 3 military which are needed for
MP. The only spare ones are in plains city and Hattusha which are on the Japanese
border anyway. Have to find a couple more towns to build military methinks.
480 AD (3) - Send Hattusas settler towards Emar as there is nowhere to settle.
Move workers , mine / irrigate / road
IT - Greenland Aqueduct->MI, Karhayuk Harbour->Archer, Egypt start Sun Tzu
We can sell various tech to Maya , India, Mongols and Arabia, but none of them have more
than 8 gold. No one will give us gpt for anything. We could get Gems from Japan for Iron
(we have 3 spare iron ) but seeing as we are happy enough and they are our next target
I can't see any point. Kanesh no longer needs to be a settler factory so re assign
workers to get a few more shields
490 AD (4) - Realise there are 2 unimproved BG being worked south of Hattusha. Send workers
there. Move workers , mine / irrigate / road
IT - Kanesh MarketPlace -> Barracks. Yalbert worker->harbour. No trades possible -
richest civ has 26g.
500 AD (5) - Whilst moving workers around Delhi I realise that I can rush Courthouse
in Delhi (due in 44) for 176g . Delhi currently producing 8 shields, 7 lost to
corruption. Is it worth it ?
Stop here for now without seeing what happens in the interturn.
Not a lot happened in those 5 turns - hope I didn't screw up too bad folks !
Screenshot / save game to follow .....