Clive1 - Monarch (Training ?) game

quick thoughts after lookie at the screenies:

Get Border Patrol army into combat after cutting roads at the chokepoint. If you have inadequate forces at chokepoint charlie, start pillaging roads to slow down mongal reinforcements. If we're seriously concerned about CI, abandon Cuello (those mountains just make it an invasion superhighway for Attila. Tikal would be cool to keep cause of the harbor. If we draft, we have throwaway units to defend that could improve into useful units.

Spend the cash to upgrade units and strip the rear area! If there are any landings, our railways get us there in time to defend.

Does anyone have Communism or Facism yet? Arabs & Cleo are going to het WW soon.

@ clive - if you don't have enough strength to counter attack, you can always move into the other civs territory and pillage roads. This slows down their attacks and gives you the chance to hit them before they hit you in your won territory. If done correctly, any units you use can usually end up in one of your own cities. Let me know if you have questions and I'll try to run up a screenie.

@ Bede - am I nuts? Is this bad tactical advice? Your thoughts on drafting?
 
lurker's comment: Oh my, I just love a good slugfest. :D
 
From all sections of this war, especially the northern and western borders, is that we can wipe out those troops. This looks just as how it did with Mongolia when I fought them. If you use your units wisely (you have railroad on your side here) you should hold off the enemies. You might only capture a couple of cities, but you'll be able to prevent capture of yours or permanent recapture of theirs. I'm concerned about Karachi, no defenders. Easy for Egypt to attack Karachi then Iron Lake and get 2 free cities. For the draft button, press it if you have to, otherwise avoid it. One last thing: even if we don't do well now, Replaceable parts gives us a very powerful defensive unit for our time, very helpful until tanks, and still helpful then.

The Arabs look easy. They have Spearmen, Archers, and Cavs?

The eastern border looks like a loss, I wouldn't expect to gain cities there, but hopefully you can defend them. If I was going to use the draft button, it would be at Chichen Itza. 6 defense when fortified will help you a lot, even if conscript (it'll upgrade.) Maybe send one rifle to Cuello and one at Chichen Itza. However, 1 rifle only at Chichen Itza is fine.

The western border looks exactly like Mongolia to me. Some big stacks of units, but mostly a whole bunch of mounted units scattered around. Have your cavs at Jaipur take out Egyptian ones. Are there a good number of cavs at Plainsville? Have the current one in the mountains and a couple others destroy the plains cavs, but leave the one on the mountains. It'll either run like a chicken or lose a fight at Plainsville.
_______________ :hammer:
Just remember: :egypt:
 
Admiral Kutzov said:
quick thoughts after lookie at the screenies:
Get Border Patrol army into combat after cutting roads at the chokepoint. If you have inadequate forces at chokepoint charlie, start pillaging roads to slow down mongal reinforcements. If we're seriously concerned about CI, abandon Cuello (those mountains just make it an invasion superhighway for Attila. Tikal would be cool to keep cause of the harbor. If we draft, we have throwaway units to defend that could improve into useful units.

Roads aren't necessary for the Keshik, so pillaging them just slows down our response. Concur on pulling back into CI and let the other guy waste his forces trying to dislodge our armies. Go ahead and draft Mayans if there are any left. I don't see the need to draft our own people.

Admiral Kutzov said:
Spend the cash to upgrade units and strip the rear area! If there are any landings, our railways get us there in time to defend.

Concur. get everybosy to the front and get those knights and pikes upgraded ASAP. Never understood why there was so much cash unless you guys were asaving it for me to spend.

Admiral Kutzov said:
Does anyone have Communism or Facism yet? Arabs & Cleo are going to het WW soon.

If the Arabs and Egyptians are both Democracies force them to bring the fight into our territory and slaughter them there. That will hasten the WW. Keep an eye on F3 for signs of anarchy. When it happens bring the war to them.

Admiral Kutzov said:
@ clive - if you don't have enough strength to counter attack, you can always move into the other civs territory and pillage roads. This slows down their attacks and gives you the chance to hit them before they hit you in your won territory. If done correctly, any units you use can usually end up in one of your own cities. Let me know if you have questions and I'll try to run up a screenie.

We want the fight in our territory, at least for now. Draw them across the borders then :ar15: Every unit they lose outside their borders is another hit to the WW.

Admiral Kutzov said:
@ Bede - am I nuts? Is this bad tactical advice? Your thoughts on drafting?

Not at all. Drafting is a last gasp tactic if you need cardboard cutouts to deter a landing.
 
For the draft button, press it if you have to, otherwise avoid it.
Thinking we have cities at 12 now, draft a cutout, and it will be back to 12 in 1-2 turns.
Roads aren't necessary for the Keshik, so pillaging them just slows down our response
IIRC, Keshik only get movement bonus on hills and mountains. Cut selective roads (leave one avenue for counter). By doing this they can't run thru the jungle. With taxmen, conqured cities should provide all the worker we'll need in 20-40 turns.
 
OK - Just got back home and it is 23-10 so I won't get finished tonight.

I'm hopefully going to play 2-3 turns.

Plan - use some cash to upgrade knights and pikes. Try to get Egypt and Arabia with so much War Weariness they become unproductive. Try to recapture Chokepoint Charlie.

Wish me luck all :)
 
Here's the turnlog (sorry - dont have time to post sshot / save)
Still have 2 turns left to play but things aren't looking too bad

Plan - use some cash to upgrade knights and pikes. Try to get Egypt and Arabia with
so much War Weariness they become unproductive. Try to recapture Chokepoint Charlie.

IT - Upgrade a load of units . we are now down to 1780 gold. There are a lot of undefended towns -
will try to make sure all border towns are defended this turn.
Maya + Egypt sign trade embargo against us
Come under attack from all sides. Still have units on the 2 chokepoint tiles WNW of Tikal but
it looks fairly useless as we are under qattack from both north an south and have limited units.

1480 AD (6) . Upgrade some more units we are now down to 974 gold . Activate all of our units sitting in Smolensk and attack
the invading Arab force. Manage to kill quite a few units but despite most of the attacks
have been made with elite units , no more leaders :( Move as many riflemen / cav as
I can towards the Egyptian border . Kill particularly stubborn Egyptian unit on mountain east
of Plainvile. May be in a position to attack Indus next turn.

IT Mongols capture Tikal. We are hopelessly outnumbered in the east . Chichen Itza has an 18 hpt army
defending it but the number of Mongol units is frightening ! Don't think we will be able to defend
it for long.

1485 AD (7) . Continue attacking on all fronts :) Troops kill Mayan attackers and cross
Mayan borders near Shiraz . May have a chance of capturing Shiraz next turn.

IT - Yet again under attack from all sides. Our Army in Chichen Itza defends against about 12
Mongol attackers. Loses loads of hit points but survives. Complete Military Academy in Greenland
Switch to factory. Production completes in 3 or 4 other towns . Am in a bit of a dilemma
as to whether to build military or factories :) Decide to stick with military as we are having
our back sides beaten fairly severely at the moment.

1490 AD (8) . Capture Indus . Capture Jaipur . Workers rail .
IT - More of the same . Chichen Itza army fends off attackers yet again. We attack Shiraz again.
A few casualties but hopefully we can capture this in a couple of turns.
 
Nice set of turns! Looking good, especially when we captured Indus and Jaipur. That Chichen Itza army can work wonders in defense. This is becoming very interesting... besides Babylon, we're at war with everybody, right? We're doing a good job of defending ourselves :) Let's continue to stick with the strategy of maximizing enemy WW, i.e. trying to get them into our territory (possibly luring a big stack) and destroying them there.
 
lurker's comment:

Just a quick note for you guys: (form Oystein's guide to WW)

Add 1 wwp if unit is in enemy territory at the beginning of a turn
Add 2 wwp if unit with defense value is attacked (note it doesn't say win)
Add 16 wwp if size 1 city is lost, 17 if greater than size 1

Considering that the WW levels work in increments of 30, razing a couple size 1 cities could really expedite things for you here.

Also, and I'm not sure on this, I believe that since the human goes first, if you kill any units in your territory, there is no WW penalty, as the ai has no units in your territory at the beginning of their turn.
 
Admiral Kutzov said:
@ scout - see my questions to Bede - what do ya think?
Sorry I missed that...what were your questions?
 
@scout,

a recap of the Admiral's queries.

Admiral Kutzov said:
Get Border Patrol army into combat after cutting roads at the chokepoint. If you have inadequate forces at chokepoint charlie, start pillaging roads to slow down mongal reinforcements. If we're seriously concerned about CI, abandon Cuello (those mountains just make it an invasion superhighway for Attila. Tikal would be cool to keep cause of the harbor. If we draft, we have throwaway units to defend that could improve into useful units.

if you don't have enough strength to counter attack, you can always move into the other civs territory and pillage roads. This slows down their attacks and gives you the chance to hit them before they hit you in your won territory.
@ Bede - am I nuts? Is this bad tactical advice? Your thoughts on drafting?
 
I'll have a look at this when I get home. I think I have about a 4 hour window before things get nasty...
 
IT - A few half hearted attacks from Egypt but not much damage done.

1495 AD (9) . Workers rail / chop forest . Attack Egyptian units near the border with Lisht
but don't make very much headway.

IT Egyptians attack us near Lisht . We hold out reasonably well. Mayans attack units we have moved
into their territory near XXXXX . We do less well. This border is now looking quite fragile.
Maya and Egypt sign military alliance against us. Egyptians capture Dacca. We have a few rifleman
up there now but our troops are simply not strong enough. Chicen Itza riots. Employ another clown.
We need to get some more troops over near CI but we don't really have many to spare.
Settler gets on boat at Yalburt - see if we can sneak him over to land in Mongolia since there
is nowhere to settle our side.


1500 AD (10) Attack on both Egyptian and Mayan borders. Kill more units than we lose but
defensive units in Dacca (Egypt) and Shiraz (Maya ) are still very difficult to break down.

Summary - Army seems to be hanging in there well over to the east.
However it is extremely frustrating that we cannot build fast enough to make significant
inroads into the Mayan / Egyptian territory. I would have like to start building
lots of factories but we don't really have enough troops (although we have upgraded quite
a few units to elite during my turns. Hopefully we should get another leader soon) to defend
our territory. I think we are holding the borders OK but we need a lot more military IMHO

Revised roster

Viper275 -
MSTK - On vacation
Sir Clive - just played
mtgfreak Up !! (if back from vacation. If no got it in 36 hrs then it
is on you admiral)
Admiral Kutzov - on deck
Bede -
 
Can I flop with mtgfreak, really drooling over possibilities :)? Mtg isn't due back until 19th, I'll finish way before then, promise! Check out new avatar, thanks misfit & shadowdudue!

@ sir clive - please post save EDIT: sorry been drooling long enough to concern the family

@scout - good luck and best wishes on the hurricane
 
Clive1_1500AD.JPG


Saved game 1500 AD
 
Admiral Kutzov said:
Can I flop with mtgfreak, really drooling over possibilities :)? Mtg isn't due back until 19th, I'll finish way before then, promise! Check out new avatar, thanks misfit & shadowdudue!

@ sir clive - please post save EDIT: sorry been drooling long enough to concern the family

@scout - good luck and best wishes on the hurricane


I had mtgfreak back 13th/14th , MSTK back 19th. However since mtgfreak hasn't reappeared here yet I don't have a problem (and hopefully mtgfreak doesn't) if you want to swap .

Revised roster

Viper275 -
MSTK- on vacation 31 Jul - 19 Aug
Sir Clive - Just played
Admiral Kutzov -Up - swapped with mtgfreak
mtgfreak - vacation 31 Jul - 13/14 Aug - on deck
Bede -
 
:mad: Lost a big post I had of advice but basically RP is in 2 turns and we should upgrade to Infantry ASAP. 10 defense when fortified is almost unbeatable pre-tank.
@scout: Hope the hurricane goes well (I lived in south Florida during Hurricane Andrew, fortunately I didn't live at the worst part of the hurricane.)
 
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