IHT: The English and Byzantines are the most advanced tribes. We have money to steal techs, but I don't like to steal from the English. War would not be funny. I switch the cities to libraries or universities and go all out Espionage (-215 gpt at 90%). I choose Espionage, because I believe that we should steal the techs. Especially from the civs that we are at war with. Added to that: it is still unknown.
IT: I don't renew the MA with the Aztecs. Two libraries come on-line.
Turn 1 (1060 AD) We still need 17 turns for Espionage. I decide to cancel the MA with Germany, like I did with the Aztecs. We get 34 gpt back. The Ottoman coal is hooked up, but they can't trade it. I decide to finish a direct route to their capital.
8 cannons manage to take a HP of 5 Byzantine rifles. 2 rifles remain 4/4.
5/5* cav vs 4/4 rilfe: 2-3, cav retreats.
5/5 cav vs 4/4 rifle: 4-1, rifle killed.
5/5 cav vs 3/4 rifle: 3-4, rifle killed.
12/14 cav army vs 3/4 rilfe: 3-0, rifle killed.
12/14 cav army vs 3/4 rifle: 3-5, rifle killed.
7/14 cav army vs 3/4 rifle: 3-4, rifle killed.
4/4 cav vs 3/4 rifle: 1-4, cav killed.
3/4 cav vs 2/4 rifle, 0-3, cav killed, rifle promotes.
5/5* cav (that I finally saw in a city

) vs 3/5 rifle: 3-0, rifle killed.
4/4 cav vs 2/4 rifle: 2-1, rifle killed.
3/4 cav vs 4/4 LBM: 4-0, LBM killed. [9-1]
IT: The Ottomans and Byzantines sign peace. England and Byzantines MA us

The English start Magellan.
Turn 2 (1070 AD) No, it didn't work. We were not able to hook up the coal for the Otto's to buy it from them. The only tribe happy now is...Germany! They have a spare source, but we can't trade for it. We can make straight peace (or better) with the Byzantines whenever we want. So I'm not too worried about this little dogpile...yet. Espionage now in 14 turns.
Cannons take a HP from a knight and redline two rifles.
3/4 cav vs 1/4 rifle: 1-1, rifle killed.
4/4 cav vs 3/4 knight: 3-0, knight killed.
4/4 cav vs 1/4 rifle: 1-0, rifle killed. [12-1]
I have to give Bactra a taxman to prevent riots.
IT: Byzantine ironclad sinks our caravel. [12-2]
Turn 3 (1080 AD) Troops have to heal, but I have big plans. We don't need to consider the MPP anymore, so we can move into Byzantine lands. Espionage in 12 turns now.
8 cannons only manage to take 3 hp's in total of two Byzantine rifles.
5/5* cav vs 3/4 rifle: 3-2, rifle is killed.
4/4 cav vs 2/4 rifle: 1-4, cav killed.
5/5 cav vs 1/4 rifle: 1-2, rifle killed.
Ani is looking very tasty and I can't resist:
4/4 cav vs 4/4 rifle: 2-3, cav retreats.
5/5 cav vs 3/3 rifle: 3-1, rifle killed
4/4 cav vs 2/4 rifle: 2-2, rifle killed
4/4 cav vs 3/3 LBM: 3-0, we autoraze Ani for 496 gold
![Party [party] [party]](/images/smilies/partytime.gif)
[17-3]
IT: Aztecs are attacking Cambridge. Ottomans and Byzantines MA vs the Aztecs. Byzantine knight kills cav, their rifle kills redlined cav, two other rifles let cavs retreat. They also decide to found a new city east of the original spot.

[17-5]
Turn 4 (1090 AD)
4/4 cav vs 4/4 rifle: 2-3, cav retreats
Healthy cav army vs 2/4 rifle: 3-1, we raze the new city of Heraclea for 479 gold. Thanks Theodora.
IT: The Aztecs destroy Cambridge before my eyes. The Ottomans and Byzantines MA us. The Byzantines kill a redlined cav. England starts US [17-5]
Turn 5 (1100 AD) We can FINALLY buy our coal from the Aztecs. For 23 gpt. The libraries and universities are online and we are building cavalry in the cities. Ecept for Basra and Bactra, who get coal plants. Espionage in 7. Sadly the Byzantines got it in the IT. They still are willing to pay for peace. Instead I pillage their only horse source and move to Trebizond.
5 cannons redline a rifle in our lands.
5/5* cav kills 1/4 rifle without HP losses. [18-5]
IT: Byzantine troops march in, but nothing too scary.
Turn 6 (1110 AD) Espionage in 6. My mini SoD near Trebizond pillages the surroundings, to make it impossible for the Byzantines to attack redlined cavalry with their slow units.
15 cannons redline 2 Byzantine rifles and a LBM. Also a rifle is wounded to 2 HP.
5/5* cav vs 1/4 rifle: 1-0, rifle killed.
5/5 cav vs 1/4 rifle: 1-2, rifle killed.
5/5 cav vs 4/4 LBM: 4-0, LBM killed.
5/5 cav vs 2/4 LBM: 2-0, LBM killed.
4/4 rifle vs 1/4 LBM: 1-0, LBM killed
4/4 cav vs 2/4 rifle: 2-0, rifle killed [24-5]
IT: The Ottomans and Germans sign peace. Byzantine rifle is killed by one of ours [25-5].
Turn 7 (1120 AD) Quiet turn of pillaging and unit movement.
IT: English troops approach us from the Byzantine front. No attacks, no kills.
Turn 8 (1130 AD) Persepolis switched to coal plant.
18 cannons redline a 2 Byzantine rifles and 2 HP 2 others.
5/5* cav vs 2/4 rifle: 2-1, rifle killed.
5/5 cav vs 2/4 rifle: 2-2, rifle killed.
5/5 cav vs 1/4 rifle: 1-1, rifle killed.
4/4 cav v s 4/4 LBM: 4-0, LBM killed.
3/4 cav vs 1/4 rifle: 1-0, rifle killed.
4/4 cav vs 4/4 LBM: 4-2, LBM killed.
4/4 cav vs 3/4 LBM: 3-0, LBM killed.
4/4 cav vs 2/4 LBM: 2-2, LBM killed. [33-5].
IT: The English troops move away again!
Turn 9 (1140 AD) The Ottomans are in serious trouble and are doing an OCC. The Aztecs are to blame. I make peace with the Otto's for 140 gold.
Turn 10 (1150 AD) We get pollution near two cities. And I probably shouldn't have built the coal plant in Persepolis this early...
Siege of Trebizond:
5/5 cav vs 4/4 rifle: 4-1, rifle killed. This is the sign to continue.
4/4 cav vs 3/3 rifle: 2-3, cav retreats
4/4 cav vs 3/3 rifle: 3-1, rifle killed
12/14 cav army vs 3/3 rifle: 3-0, rifle killed
12/14 cav army vs 3/3 LBM: 3-0, LBM killed and we raze the city for 777 gold.

My tactic was always to start with the normal cavalry to keep a relatively healthy army to cover them when the city is razed.
Siege of Edessa:
12 cannons redline two rifles and a LBM.
5/5 cav vs 1/3 rifle: 1-0, rifle killed
4/5* cav vs 1/3 rifle: 1-0, rifle killed
4/5 cav vs 1/4 LBM: 1-0, Edessa is razed for 532 gold.
4 cannons 2 take HP's of rifles.
4/4 cav vs 2/4 rifle: 2-0, rifle killed
3/4 cav vs 2/4 rifle: 1-3, cav killed [42-5].
Science to 50%, Espionage still in (edit: 1, how could I say 5? It is one!).
I have had a couple of difficult days at work and that probably showed. My city management was probably poor. Otoh I hurt those Byzantines

It might be best to make peace with them. They will give us a great discount on a tech. I believe that we should still try to get ToE. We needn't go for the standard Atomic Theory/Electronics route. Instead we could just as well get ourselves closer to tanks. So Medicine and a bit of money for peace looks like a good deal. Medicine is also needed for the important Hospitals. We may even be able to get the Byzantines behind us vs the English.
Regarding the English: I haven't seen troops moving into our lands from the English. The Aztecs are growing again. We are at the moment buying coal from them, but we should not forget to hurt them when time is ready.
Red arrows are razed cities, blue arrows are our forces.