DrJambo
Crash-test dummy
Ok, where do we start we these two so called features..?!
1. Coastal fortresses..!?
For starters, they do not seem to work well and their function is inappropriate to how the game mechanics work. Correct if i am wrong, but it would appear that naval vessels have to occupy 2 spaces in a turn adjacent to the coastal fortress for them to open fire?! The way the AI bombards me is to move in shoot and leave by the same path thus never actually passing through 2 spaces adjacent to the fortress....myself, i never have to worry because the AI never builds them anyway (not surprisingly as they are pish).
It would appear their only usage is their inherent bonus they give to the city's defences against naval bombardment!?
WHat a load of pants these improvements are.. The Ai also seems to reckon they are worthless too as they never build them or for that matter build city walls?! I reckon these need to be seriously improved so that not only would i value their inclusion, but the AI would too.
2. Same thing goes for the ZOC, this relatively ineffective feature not only doesn't cause enough damage, but only occurs every once in a while... the majority of the time nothing happens when an enemy passes a unit on a fortress or a unit that possess the ZOC attribute.
I'd much rather prefer to see the old ZOC rules from Civ2 be reintroduced again to bring back some semblance of importance of fortresses, etc...!
Any thoughts...?
1. Coastal fortresses..!?
For starters, they do not seem to work well and their function is inappropriate to how the game mechanics work. Correct if i am wrong, but it would appear that naval vessels have to occupy 2 spaces in a turn adjacent to the coastal fortress for them to open fire?! The way the AI bombards me is to move in shoot and leave by the same path thus never actually passing through 2 spaces adjacent to the fortress....myself, i never have to worry because the AI never builds them anyway (not surprisingly as they are pish).
It would appear their only usage is their inherent bonus they give to the city's defences against naval bombardment!?
WHat a load of pants these improvements are.. The Ai also seems to reckon they are worthless too as they never build them or for that matter build city walls?! I reckon these need to be seriously improved so that not only would i value their inclusion, but the AI would too.
2. Same thing goes for the ZOC, this relatively ineffective feature not only doesn't cause enough damage, but only occurs every once in a while... the majority of the time nothing happens when an enemy passes a unit on a fortress or a unit that possess the ZOC attribute.
I'd much rather prefer to see the old ZOC rules from Civ2 be reintroduced again to bring back some semblance of importance of fortresses, etc...!
Any thoughts...?