Omega124
Challenging Fate
I was planning to expand to other Fire Emblem games after I had finished with Awakening. Ferox'll definitely be up next, but after that, I figured I'd do Altea and some others from Akaneia/Archanea. And then, more, from Elibe and Magvel, and also some alternate leader versions of Awakening civs (Chrom's Ylisse, Gangrel's Plegia).
Ooh, Ferox would be interesting. I'd assume their civ would also be based on direct warfare as well as my proposed Altea. Perhaps they could have an Arena UB (replacing the colosseum) that provides experience points and/or free promotions to units built within the city? Nothing in the Feroxi army really strikes me as a UU, though. They definitely favored physical, non-mounted classes like the barbarian and the mercenary, but they didn't have a particular class that defined them like dark mages with Plegia or pegasus knights and Ylisse.
If you want any help hunting down assets for Ferox I'll be glad to help. I don't think my stuff will be as pretty as senshi's, though.
Anyway, I like your Altea idea! And thanks for showing me how you thought of the unique units. I was also thinking of the Lord unit as a UU, but not the Cavaliers, and certainly not replacing Pikemen. I don't have qualms about replacing the Knight UU again; there might be something I'm not taking into account here. But, mounted Pikemen replacements. It could work. I agree with reduced bonus damage against mounted units trade-off you're suggesting, and it could have a space less of movement as well.
I got the idea of Altea using Cavaliers from the Fire Emblem wiki, to be honest. Apparently they're known for their cavalry in-lore, which would make sense considering most of Marth's starting army is made out of cavaliers plus a promoted cavalier. If making it a Knight UU is easier, you should go with it; I don't code so I have no idea how complex my ideas.
Also, thinking more about them being mounted Pikemen, I realized that the only way they would work is if they had a 100% bonus against melee units. Otherwise, pikemen would still have their 100% bonus vs mounted against them, and then base unit would be superior against the UU. I don't know if two 100% bonuses on a unit is really a good idea, although it would be on the weakest unit of the era. I want to keep the idea of mounted pikemen alive because of lore reasons, but it may not have been as good of an idea as I thought.
Either way, you're welcome. This is already growing to become one of my favorite mod ideas ever.
