yaroslav
Emperor
Ok, some thoughs:
First of all, the initial phase of this scen is about MONEY. You'll be in a severe deficit (unless Dutch, who are democracy). To improve your goverment is your first task (go after Const. Monarchy). The list of goverment, their effect and the civs they're avaliable to are in the README.TXT
After switching goverment, you need to trade and trade a lot to mantain a good tech rate. Spanish starts with some commodities in America and the Philipines, and she need to take them to Europe (so, if you're Spain protect them even better than Madrid). England, Sweden and France should go in beer-hunting: beers hunted are transformed into a Furs comodittie, that should be take to Europe for maximizing money and science. The Netherlands are in a democracy and they don't run a deficit.
Remember that this game is about Colonies: the colonies will be very productive in the future, so it's up to you to mantain and develop them. In America you can terraform the land into Plantations (very very profitable terrain). For that, you'll need slaves (slaves=engineer, the unit that can terraform). Spain gets slaves from Central and South America Native units; England, The Netherlands and France (not sure about Sweden) get them from African units.
In Europe, your objetives depend on who're you playing:
-France: big, with a rich and beatiful land. Probably you'll want to take the south of france (still in Independent's hands), and after that, all your ways of growing are closed by the Spanish (the Spanish Netherlands at your North, the French Count and Italy at your east). Irlanda and North Africa could be other interesting options.
-Spain: Probably, Portugal and Italy are your main objetives. North Italy will be very difficult to defend, and the Spanish Netherlands, Luxembourg and the Frenc Count near impossible, specially against a French-Sweden alliance (or the like). Africa is also very interesting.
-The Netherlands: Not too much space for expansion, maybe some Independent's cities.
-England: Scotland for sure. Also Ireland, although some Catholic nations would like to enter in this game
-Sweden: All the catholics (Haspburg) and Indepent cities in europe are at your hands.
In America, there are two zones: the Caribbean (Spanish dominated) and USA-south of Canada. It's up to you what you should do about these lands.
Remember that you can always use sappers to build fortress
About techs: State Constitution Army is a must, as the techs that will give a boost to population in the colonies (Civil Service and the like). Don't forget the tech needed to build trade units, that around 1700 will probe useful to every single player.
First of all, the initial phase of this scen is about MONEY. You'll be in a severe deficit (unless Dutch, who are democracy). To improve your goverment is your first task (go after Const. Monarchy). The list of goverment, their effect and the civs they're avaliable to are in the README.TXT
After switching goverment, you need to trade and trade a lot to mantain a good tech rate. Spanish starts with some commodities in America and the Philipines, and she need to take them to Europe (so, if you're Spain protect them even better than Madrid). England, Sweden and France should go in beer-hunting: beers hunted are transformed into a Furs comodittie, that should be take to Europe for maximizing money and science. The Netherlands are in a democracy and they don't run a deficit.
Remember that this game is about Colonies: the colonies will be very productive in the future, so it's up to you to mantain and develop them. In America you can terraform the land into Plantations (very very profitable terrain). For that, you'll need slaves (slaves=engineer, the unit that can terraform). Spain gets slaves from Central and South America Native units; England, The Netherlands and France (not sure about Sweden) get them from African units.
In Europe, your objetives depend on who're you playing:
-France: big, with a rich and beatiful land. Probably you'll want to take the south of france (still in Independent's hands), and after that, all your ways of growing are closed by the Spanish (the Spanish Netherlands at your North, the French Count and Italy at your east). Irlanda and North Africa could be other interesting options.
-Spain: Probably, Portugal and Italy are your main objetives. North Italy will be very difficult to defend, and the Spanish Netherlands, Luxembourg and the Frenc Count near impossible, specially against a French-Sweden alliance (or the like). Africa is also very interesting.
-The Netherlands: Not too much space for expansion, maybe some Independent's cities.
-England: Scotland for sure. Also Ireland, although some Catholic nations would like to enter in this game

-Sweden: All the catholics (Haspburg) and Indepent cities in europe are at your hands.
In America, there are two zones: the Caribbean (Spanish dominated) and USA-south of Canada. It's up to you what you should do about these lands.
Remember that you can always use sappers to build fortress

About techs: State Constitution Army is a must, as the techs that will give a boost to population in the colonies (Civil Service and the like). Don't forget the tech needed to build trade units, that around 1700 will probe useful to every single player.