footslogger
Warlord
This is very important for my enjoyment of the game and what I have seen of it in the videos doesn't impress me greatly. Maybe marginal improvement in tactical awareness in small-scale encounters, but the AI seems as hopeless as ever in launching attacks on cities. In the BAstartgaming video the AI (England) launches a sneak attack on the American capital with I think 3 or 4 warriors but there was no coordination to it and, though there were few if any defenders at first, the attack was quite easily repelled. This tends to confirm that the AI just can't cope with 1upt. I really like other features of the new game and will certainly play it, but I'm not sure how long my enthusiasm for it will last if the combat AI is very weak. Any observations by others?