Combined Civilization's Mods and Tweaks (CCMAT)

Everyone was quite clear that this Mod probably would have bugs, repetative bonuses etc once the patch came out.

Once you have updated to the new patch you will either need to play vanilla until the next version of CCMAT comes out, or go in and fix all of the mods yourself.

Each mod component will have to be checked for compatibility and updated before the next version will be ready to roll...
 
Hopefully an update comes soon... this mod is great and I already miss it.
 
Hi,
I installed the mod and was happy with it. But after 347 rounds the panel on the left for each unit is gone. I cannot give any commands to the units any more (like f.e. for the worker to build a street). Maybe someone can help.
Carlito
 
Hi,
I installed the mod and was happy with it. But after 347 rounds the panel on the left for each unit is gone. I cannot give any commands to the units any more (like f.e. for the worker to build a street). Maybe someone can help.
Carlito
Carlito, it's very likely your game version was updated to the newest patch. CCMAT hasn't been updated yet. I fear your current game has become umplayable, at least until CCMAT is updated.
 
Versions 11 and 12 will definitively cause severe bugs with the latest patch.

Do not use until the modpack is updated!

Oh, and please don't ask for updates here, Jooyo didn't create most of the mods included in this compilation, he can't do much right now.
 
does anybody know what the (legend with faster production) game length mod is called
 
does anybody know what the (legend with faster production) game length mod is called
No, but your description is far from clear. Can you try again and also, is it part of CCMAT?
 
Sorry for being thick but I gather there is a v1.0.0.62 patch out, and because the PC im running the game on is no longer online, I will be using v1.0.0.17 indefinately. Can anyone tell me if this mod is being updated to v1.0.0.62 or v1.0.0.17?

Again, thanks for your help.
 
Actually the game was just recently patched again to 1.0.1.135 . V11 and v12 are for patch 1.0.0.62 (there is no current CCMAT mod for the latest version), so I would try v10.

If possible it would be a good idea to patch Civ to 1.0.1.135 but right now most mods are broke because of it.

Good luck.
 
Thanks alot, I will try V10 of this mod.

Any idea how I can patch without an internet connection? The PC I installed on is now perminently offline.

Also, would this mod work on my saved game? or is that a bad idea...

This is my first try at a civ game, its so awesome :)
 
I tried V10 but am also missing the bottom left UI bar for giving orders. Does anyone know if there is a version compatible with v1.0.0.17?
 
I tried V10 but am also missing the bottom left UI bar for giving orders. Does anyone know if there is a version compatible with v1.0.0.17?

I don't think there is. I would see able trying to find a way to patch offline if possible. If you do patch to latest it isn't working yet though.
 
Managed to get patched up offline. Now just got to wait for latest version :) Thanks for your help.
 
While you're waiting you might want to try Thal's Balance - Combined mod. It has been updated for the current patch, and is the major component of this one.
 
While you're waiting you might want to try Thal's Balance - Combined mod. It has been updated for the current patch, and is the major component of this one.
That sounds like a good advise.
 
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