Started a new game with v.16 set the resources to very high in order to see how that will work out.
Every strategic resource on the map only has 1 unit in it

The luxury resources have 2-3 units in each, with the odd 1.
Started a game with resources set to high as well. Now the strategic resources have 2 units for the most part, except for 2 (out of around 20) which have 7 units... This is very odd. Going to try starting a game with normal resources.
With normal resources there is slightly less spawn points for the strategic resources, with 2 in most of them one has 3 (horse) and one has 5 units (iron)
disclamer: With all these examples I've only played long enough to view horse and iron.
Anyone having a look at the resources? Or is there someone who could point me to where I can quickly and easily fiddle with it myself?
In my ideal world it should work like this:
Normal resources: 3 being the most likely amount per spawn point, 2 and 4 being less likely, 1 and 5 being rarer, 6 rarely and 7 exceptionally rare
High resources: 4 being the most likely, 3 and 5 being less likely, 4 and 6 being rarer, 3 and 7 rarely, 1 and 2 exceptionally rare.
Very high resources: 5 the most likely. 4 and 6 being less likely, and so on...