I just need a few more "inspiration" and we're good to go in about a week or less.How's everything going? I'm excited to try out your new events!
http://civ-5-cbp.wikia.com/wiki/Events
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I just need a few more "inspiration" and we're good to go in about a week or less.How's everything going? I'm excited to try out your new events!
No.Is it included in regular recent VP? Because they have events there too!
Yeah you increase the number to make it go up. I've been working on the next version for a while that'll solve a majority of the issues that the events were having.Using again Event System for correct functioning of UCS I've an issue with <Type>EVENT_CARTHAGE_UE_CHOICE_1</Type> granting in my current game a free Great Person in the turn 82 (standard speed).
Could be modified to exclude Great Prophet to avoid altering foundation of religions?
As a related question, to reduce the number of events is enough to change \(7) Community Events (v 3)\Developmental.sql and increase DefinesSET Value or it's needed something more? Thanks for the answer.
So to use it, I need to enable events in VP and install this mod via steam?
No.
Yeah you increase the number to make it go up. I've been working on the next version for a while that'll solve a majority of the issues that the events were having.
So to use it, I need to enable events in VP and install this mod via steam?
Thanks
You don't have to install this mod, but it is recommended.So to use it, I need to enable events in VP and install this mod via steam?
Thanks
I've got a strange issue. I'm trying to build a modpack to play multiplayer - only mods are the standard 7-27 version of Vox Populi (with EUI) and this events mod. When I build it like that (3 attempts now), the game outputs no sound or music whatsoever. If I build the modpack without this events mod then the sound is all fine.
Would love to still have this in our multiplayer sessions, so would be great to find out how to fix it. Let me know if I can help to narrow down the issue.
Don't use the prophet then. The AIs will only choose the great prophet if it actually wants a religion and by the time it gets 60 national population and the classical era, they don't want it anymore because they would rather have that sweet Great Scientist instead.One balance issue I've come across is the first choice for Unique Civ Events: Receive a Free Great Person of your choice. You can pick a Great Prophet even if you haven't founded a religion.
This wasn't much of an issue in the past since religions were almost always founded and sometimes enhanced prior to this event popping up. Now that religions are founded later I almost always end up using the choice on a Great Prophet to enhance my religion and on a couple occasions I've founded with it. Is it possible to remove the option to choose a Great Prophet until you've enhanced your religion? Or at a minimum until you found one?
As much as I savor the opportunity to found or enhance early it always feels like a bit of a cheat.
Don't use the prophet then. The AIs will only choose the great prophet if it actually wants a religion and by the time it gets 60 national population and the classical era, they don't want it anymore because they would rather have that sweet Great Scientist instead.
I forgot to mention Venice's Events didn't get that treatment, they just needed the regular 30 population like last patch.How Venice can get Civ Event now? Also, is it a thing that Aztec's 5th option makes a tile produce negative gold such as tea?
Go in the past and stop the Puritan Revolution. You get to enjoy a huge amount of starting bonuses from 2nd and 3rd in exchange for a hefty penalty from your 4th.Think England's 2d (or 3rd, can't remember) unique event might need some adjustment, it's completely ridiculous. I mean the reward is really meh, +3 culture from civil servants, that's completely fine not every reward needs to be good. But the price you pay for that is just out of this world, spawning 3 barbs near every city you control by itself is overly harsh by itself but 3 turn anarchy in every city on top of that pretty much kills you.
Hm? Interesting, what's your log files.What do you do when the player event choice required icon pops up and won't resolve? Usually when it happens, going into every city screen and choosing a building or unit will fix it, but not this time. Can't move forward with the game until I find out how to make the event pop up, since I can't opt to just skip it.
Edit- all cities have a building project, moved all my units manually, opened various game screens, reloaded my save about 4 times and still nothing.