After Fishing, I went for Writing to go along with our cheap Libraries.
In the capital, I built a couple of Warriors after the Barracks and then built a Settler, which I whip-overflowed into a Granary.
Here you can see where our Scout found Shaka's lands.
We picked up a Quest... however, by the end of the turnset, the only source of Horse that I could find was the one in the last screenshot, far to the east. I don't see how we'll feasibly beat Shaka to that Horse Resource, so we'll probably have to aim to Axe rush him at some point (he tends to build Impis more than Axemen anyway, so if he has Copper or Iron, using Axemen against him is probably a good move anyway).
Here's the War Chariots Quest, although we don't have a State Religion, so either the Quest is buggy or my text of the Events listing is out-of-date, since the Events text claims that you need to be running a State Religion:
Quest11:
War Chariots
Prereq: THE_WHEEL AND State Religion
Obsolete: MONARCHY or LITERATURE or CODE_OF_LAWS or AESTHETICS or MATHEMATICS or
ALPHABET or HORSEBACK_RIDING or IRON_WORKING or METAL_CASTING
Active/Weight: 25/200
Aim:
Build default number of players for this world size +1 Chariots (8 for standard)
Result:
1.All Chariot units gain the Combat 1 promotion
2.Spread your state religion to 5 own cities
Here you see us regrowing Thebes whereby our Granary is going to be pretty close to full upon growth. I imagine that we'll want another couple of Warriors or an Axeman while we regrow the City to at least Size 4. Size 5 is questionable since we don't have a 5th improved square yet.
Memphis got settled right away and is a nice little powerhouse for helping with our REX. Technically, after that Settler is built, you could build a Settler or a Worker next, instead of finishing the Granary, as you don't have to complete the queued build items, just the first build item in the list. The Granary does have Hammers invested in it but I'm thinking that we'll probably want another Settler or Worker to come after the current Settler before going back to working on the Granary.
The Wheat is Roaded and we're currently building a Road on the Desert to the NE of there (sorry Habitus, I know that you don't like to Road Desert squares, but sometimes you have to do so). After that, I'd connect-up the Cow, which I didn't Road in order to get the Wheat online a bit faster.
I would also recommend that you keep an eye on Resource trading possibilities. We don't have any Happiness Resources and we really don't need so many Healthiness Resources, so I would aim to gift at least our Fish and Cow to the AIs as soon as they will take them (it doesn't matter if we give away our only copy of said Resources as we have more than sufficient Healthiness without them). If you can keep the AIs happy, we'll be less likely to be declared upon when we're not ready for them.
Since we're Creative, I decided to settle Heliopolis (our third City) in a location to cuturally attack Shaka's latest settled City, which should hopefully help to carve out some extra land for us that he probably otherwise would have beaten us to settling. Writing will come a little bit later but I think that land-grabbing is important at this stage of the game.
I laid down a bunch of signs for decent City locations after having explored most of the nearby area. Our next City should probably be 2S of the GH Pig, which picks up a bunch of Riverside squares and an extra Grassland Hills square compared to settling 1W of there. 1W of there grabs 1 more Flood Plains square that will otherwise get wasted but the rest of the squares overal or are non-Riverside, non-Hills squares, which is why I believe that the 2S of the GH Pig location is better.
To the south of our capital the area looks barren of Food, so if we do settle there, we should aim to share the Cow + Wheat. I don't foresee us going for The Great Lighthouse so I didn't prioritize a coastal location, but 1W of the PWheat or SW + S of the GCow COULD work if we wanted a coastal location, but with that City only being able to share 1 Food Resource. It's not a stellar area and no AI is going to steal it form us for a long time, so it's far from a priority to settle down there.
Here's a view of the east... I suppose that we could consider beelining the Horse Resouce but I doubt that we'll be able to beat Shaka to it. I suppose that it would be possible to do, but you'd probably have to 1-pop-whip our 2nd City to complete the Settler and even then who knows if you'd get it before Shaka does. I'd be okay with trying for it, but I think that I prefer settling 2S of the GH Pig location, so that Shaka isn't tempted to steal it out from under us, as it's by far a much better location (and the 2S of the GH Pig location also already has a Farmed Flood Plains square ready for you to work).
EDIT: Oh yeah, Monte built The Oracle and took Monarchy with it. There aren't any Religions owned by any of the 2 AIs that we have met, so maybe Monte's eventual Great Prophet will be worth one of Code of Laws or Christianity, to get a Religion in our nearby area.
Stonehenge and The Great Wall were built in the turnset before mine, in case you hadn't noticed.