Well I said I would redo this, but I had no idea it would be this soon and using this method. Instead of an original redo, the new files (yes, files, as in the plural) are a conversion from the game Command and Conquer: Red Alert 2 using a program I stumbled upon. So now the excellent nuclear explosions from that game can be implemented into civ3! There's two animations, as explained in the included readme, a large explosion and a small explosion, since the game did provide 2 versions. I'm also including the sound that came directly from the game which works great with the animations, sort of obviously. The original file (my first, despite being hopelessly outdated) I will keep just for old time's sake, but the new converted animations are what I was aiming for from the start. As usual with me, now, I'm attaching an animated preview, of the large version, but note that the preview quality is much lower than the actual animation. File: ICBMBomb Enjoy! The Preview is attached, the original file attached here was incorrect, so use my post below if you want the old version for some strange reason. EDIT: For all those who I hope have not been waiting all this time for that futuristic battleship I was saying would be done in a post of mine lower on this page, obviously that model was abandoned but I will do a much better redo (that'll be finished) sometime, maybe by Spetember I'll be finished the other stuff and finally get back to that.