Hello, hello! A few things to discuss.
1. MAGI election
Since I have been elevated to Congress Host, there is one vacant slot for MAGI. These are 3 people who volunteer their time to help moderate the congress sessions.
If you ever thought something like, "why the hell did they let people vote on THAT?!", then this job might be for you!
Interested? Send me a DM.
In December we will have an election if multiple people show interest. That will be in a separate thread.
2. January Congress
Since 4UC integration has taken the -- expected -- very long time, we've rather fallen out of practice with the congress! Indeed, there are probably many people who have joined the community and have yet to take part!
It is my hope -- and I see no immediate reason why this won't be possible -- to have a congress session in January.
Because of the large overhaul of 4UC, and the time since the last congress, I want to place a bit of a one-off restriction on this session and limit it to "balance". Specifically I won't be allowing any major overhaul proposals to give the devs more time to improve stability and fix bugs as we embark on the 5.0 adventure! So things like the integration of big modmods like Enlightenment Era, revamps to the Promotion system, swapping out all the AI with ChatGPT, and really anything that would require speculative changes to the DLL will not be allowed in the first 5.0 session. Hopefully that feels sensible to everyone. The MAGI and I will have to assess on a proposal-by-proposal basis but I don't think it's beyond the wit of man to achieve this.
3. Future of balance
I really enjoy the VP congress and I'm energized to be organizing it as host. It's a lot of work behind the scenes and separating this role from the senior dev position I think is going to free up a lot of time within the team.
However, I know that not everyone shares my enthusiasm. I wanted to have a poll -- non-binding and purely resource-gathering exercise -- on what the community thinks are the preferred way(s) to govern specifically the balance part of VP.
I've listed some options which I'll briefly explain what I mean by them here
i) VP Congress -- what we currently have
pros: high degree of participation and ideas
cons: high numbers of votes take place, vulnerable to bad actors
ii) Design Dictatorship -- what we used to have. The lead dev (or someone they delegate to) makes all decisions, responding to the community and the whispers of the void
pros: singular and joined-up vision of the game
cons: puts a lot of work on one person who must stay engaged
iii) Big-Change Referenda -- similar to (ii) but including congress-style votes on any changes perceived to pass some threshold as "major" or controversial
pros: makes the dictatorship more conservative with changes
cons: makes the dictatorship more conservative with changes
iv) Balance Council -- like (i) but the people who participate are chosen/elected from the player base to fill some finite number of seats, like a parliament
pros: produces high-quality changes (not the same as popular)
cons: becomes political/personal/dramatic
Please feel free to discuss in the thread, suggest other pros/cons or models!
Again, I intend to carry on with the congress, but I think it's healthy to discuss.
1. MAGI election
Since I have been elevated to Congress Host, there is one vacant slot for MAGI. These are 3 people who volunteer their time to help moderate the congress sessions.
If you ever thought something like, "why the hell did they let people vote on THAT?!", then this job might be for you!
Interested? Send me a DM.
In December we will have an election if multiple people show interest. That will be in a separate thread.
2. January Congress
Since 4UC integration has taken the -- expected -- very long time, we've rather fallen out of practice with the congress! Indeed, there are probably many people who have joined the community and have yet to take part!
It is my hope -- and I see no immediate reason why this won't be possible -- to have a congress session in January.
Because of the large overhaul of 4UC, and the time since the last congress, I want to place a bit of a one-off restriction on this session and limit it to "balance". Specifically I won't be allowing any major overhaul proposals to give the devs more time to improve stability and fix bugs as we embark on the 5.0 adventure! So things like the integration of big modmods like Enlightenment Era, revamps to the Promotion system, swapping out all the AI with ChatGPT, and really anything that would require speculative changes to the DLL will not be allowed in the first 5.0 session. Hopefully that feels sensible to everyone. The MAGI and I will have to assess on a proposal-by-proposal basis but I don't think it's beyond the wit of man to achieve this.
3. Future of balance
I really enjoy the VP congress and I'm energized to be organizing it as host. It's a lot of work behind the scenes and separating this role from the senior dev position I think is going to free up a lot of time within the team.
However, I know that not everyone shares my enthusiasm. I wanted to have a poll -- non-binding and purely resource-gathering exercise -- on what the community thinks are the preferred way(s) to govern specifically the balance part of VP.
I've listed some options which I'll briefly explain what I mean by them here
i) VP Congress -- what we currently have
pros: high degree of participation and ideas
cons: high numbers of votes take place, vulnerable to bad actors
ii) Design Dictatorship -- what we used to have. The lead dev (or someone they delegate to) makes all decisions, responding to the community and the whispers of the void
pros: singular and joined-up vision of the game
cons: puts a lot of work on one person who must stay engaged
iii) Big-Change Referenda -- similar to (ii) but including congress-style votes on any changes perceived to pass some threshold as "major" or controversial
pros: makes the dictatorship more conservative with changes
cons: makes the dictatorship more conservative with changes
iv) Balance Council -- like (i) but the people who participate are chosen/elected from the player base to fill some finite number of seats, like a parliament
pros: produces high-quality changes (not the same as popular)
cons: becomes political/personal/dramatic
Please feel free to discuss in the thread, suggest other pros/cons or models!
Again, I intend to carry on with the congress, but I think it's healthy to discuss.
The congress is a way for the entire community to tell us what they actually want, as opposed to what a few people "think" everyone wants but once we actually get that feedback collected turns out they didn't have a clue.