How do you get commerce from trade routes? How does that work? (IE I see what it says Harbors and Custum Houses are supposed to do, but what's it mean and how does it get you commerce?)
On a related note, can you have foreign trade if your trading partner uses the Mercantilism Civic? I have an open borders agreement and connection symbol next to that AI's name, but no foreign trade routes.
Thanks.
On a related note, can you have foreign trade if your trading partner uses the Mercantilism Civic?
You need to read the descriptions of your civics more often.
PieceOfMind,
You need to read my post a little more carefully. I said that my trading partner is running Mercantilism not me. The game manual's description of civics is silent on how other Civ's use of Mercantilism effect trade relations.
Willem, he was referring to the fact that it's not 100% obvious that trade routes are always bidirectional.
Willem, he was referring to the fact that it's not 100% obvious that trade routes are always bidirectional.
It may have been possible, for example, for you to be earning income from foreign trade routes with them but not them from you. If you assume that trade routes have to benefit both civs then you will think it's an absurd question, like you are thinking.
Willem said:Well yeah, it may not be obvious but they are. If a foreign city is trading with one of yours, then your city will also be trading the foreign one. That to me is just a logical conclusion as to how routes work. If some trader or caravan, whatever, is going back and forth between the two then there's going to be trade on both ends.
Well yeah, it may not be obvious but they are. If a foreign city is trading with one of yours, then your city will also be trading the foreign one. That to me is just a logical conclusion as to how routes work. If some trader or caravan, whatever, is going back and forth between the two then there's going to be trade on both ends.