Conquer the Earth v0.4.0 Beta

I haven't played the modification, but I've looked at the map and the allocation of strategic, bonus and luxury resources looks rather excessive and inaccurate.

I'll give examples...Iceland has a modern day population of around 275,000 people. You give Iceland 3 cattle, plenty of fish etc and have the best city placement where there is no city. This is something modders should be thinking about or at least explain.
HELL your Korean peninsular (modern day population of around 70 million) would be hard pressed to compete in your map for population.

There a few other oddities, such as the large desert island off the coast of Norway...if you want to represent North Sea oil, just put it in Bergen and where Cruden Bay in Scotland is, don't go inventing new islands. Also consider, that North Sea oil is tiny source of oil when compared to other regions and so on the scale of Civ3 should perhaps not be represented.

These things won't stop a modification from being enjoyable , but when you claim the map to be an accurate representation of the Earth, then it should be and so things like resource allocation and terrain placement as relating to the real world should be done seriously.
 
I said that the map is still in work, I'm slowly changing it and removing more and more resources, as it is way too abundant. I made the map before this mod, a long while ago, and used an atlas and put EVERY resources indicated there... which results in way too much resources, and doesn't reflect density of population for example, as you accuratly pointed out, especially for bonus resources. There are too much of everything.

As for oil island and norway, I dunno why an island is there... I think it was there from Kal-El's map IIRC.
 
Originally posted by Karhgath
I said that the map is still in work

Fair enough, I was just commenting on what I could see ;)
 
Originally posted by Karhgath
I said that the map is still in work, I'm slowly changing it and removing more and more resources, as it is way too abundant. I made the map before this mod, a long while ago, and used an atlas and put EVERY resources indicated there... which results in way too much resources,


Hehe, just exactly what I did one year and half ago putting resource in Kal-el's map!
 
at 490 ad in the middle of a turn I got the following error

LOAD ERROR

File Not Found

"Art\Units\Siamese Swordsman\..\Swordsman\SwordsmanFortify.wav"

the game will now exit

Do you have a suggestion to fix this as I am well into a very enjoyable game and really would like to finish it.

Thanks
 
Karhgath, I love your mod, I love your Ideas and everything about them. I love them so much I was wondering if I can use your map and tech Ideas for my mod i am going to release?
 
Top Bottom