Conquered cities to keep their uniques

Sporally

Prince
Joined
Jul 25, 2005
Messages
462
Location
Denmark, EU.
I'm looking for - and hoping someone will find it interesting to develop a mod - a custom civ where, after a conquest of an enemy city, you get their unique buildings, districts or improvements. Or at least just that the city you conquered can keep their uniques. If you build a builder in a conquered city this builder would keep the special tile improvement and the city could still build their unique building or district.

What do you think of this?
 
No one who can or have an interest in creating this civilization?
 
I'm looking for - and hoping someone will find it interesting to develop a mod - a custom leader where, after a conquest of an enemy city, you get their unique buildings, districts or improvements. Or at least just that the city you conquered can keep their uniques. If you build a builder in a conquered city this builder would keep the special tile improvement and the city could still build their unique building or district.

What do you think of this?
 
I don't think this is possible with the current toolset. It might be possible if we had the ability to edit the core DLL files.
 
Moderator Action: merged duplicate thread
 
Ok, too bad. But thanks for your reply though, isau.
 
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