tom2050
Deity
- Joined
- Oct 12, 2005
- Messages
- 5,516
ha, my game crashed when i click on on a strategic resource on a horse to see i guess not allow to click
I'll have to check and see which that is. The resources haven't been completed yet, I will try to get the strategic and luxuries done at least, but there are alot of bonus resources that will take some time.
one word i love this mod

I notcied that the capitol of the Dungeon faction had *** for a name?
Since the Dungeon's capitol name was unknown, that was a placeholder, I have changed it to 'Dungeon Capitol'. Thanks for the reminder!
I got the usual crash on game end, seems to be a Win7 thing for me. Anyway I only say the screen were they show all the leaders beat up.
Those leaders were the normal civ leaders, not nay from CoMM.
I started to do those, but wanted to make them a bit more unique than kisses and bruises, which don't work well with the cities. I was going to make the cities appearance change, such as a burning city (of the appropriate civ) for the losers and a rich city for a winner, etc. I probably won't be able to get this done for the civilopedia update on the way though.
Wow, five pages in four days, and this is the first opportunity I've had to comment. I wanted to commend you on your interface, as no one else has mentioned it. It's really beautiful. While I understand that you were just trying to duplicate the game's original graphics, your choices and design for it are superior. If all you'd done was that, I'd be impressed.
IMHO, the problem you're having with seeing units against the terrain isn't because the terrains are colorful or complicated - it's because they're too contrasty. Try turning the contrast down on your terrains (simple, right?) and see if that helps.
Thanks.. yes, I was trying to keep it familiar with original graphics. I'll have to test out some terrain changes with bringing the saturation/contrast down to the right level. I think over the last year, I have just gotten accustomed to it and didn't realize how contrasty it actually was! It actually completely hides units on some terrains as mentioned.. mountains, etc...
Yeah the mountains are the worst for hiding units. Also the 'rough' terrian is it? The forrests a bit too.
Do many units have charm attacks? Any spells? Charm doesn't work for cruise missiles but does for air units right?
I think just a little bigger for cities would do the trick.
Agreed... you can't see certain units very well like imps. Actually it's somewhat tough to see imps when they are sitting in the Inferno city.

I have updated the pedia to which units have charm, and they are primarily air unit spells that have that. Since AI doesn't use artillery, I left that out. No, charm doesn't work for cruise missiles, which is a major bummer!