Benjocaron
Chieftain
- Joined
- Feb 11, 2020
- Messages
- 6
Being a mod, We the People, like its predecessor RaR can include features such as slavery or other controversial ideas.
My goal with this thread is not to exposed crazy ideas that will never gwt implanted in the mod by the amazing modders.
That being said, I have an idea of some kind of random event or strategy that could be implented in the mod. This idea concerns the poisonous blankets sold by Amherst to the natives under the rule of Pontiac. Considered one of the first intentionnal biological war, this event, I think, has some potential in the mod in many ways.
Either when you sell clothes to the natives there could be a chance for them to lose units. In that case, this would be a strategy. Or it could be a random event occurring in certains conditions.
By the way, I'm french so my english might be a little messy.
My goal with this thread is not to exposed crazy ideas that will never gwt implanted in the mod by the amazing modders.
That being said, I have an idea of some kind of random event or strategy that could be implented in the mod. This idea concerns the poisonous blankets sold by Amherst to the natives under the rule of Pontiac. Considered one of the first intentionnal biological war, this event, I think, has some potential in the mod in many ways.
Either when you sell clothes to the natives there could be a chance for them to lose units. In that case, this would be a strategy. Or it could be a random event occurring in certains conditions.
By the way, I'm french so my english might be a little messy.