COR1.2: The un-Militaristic Celts. - SHADOW Game

1. mitsho
2. Gogf skipped
3. Chieftess up
4. Jamee999 on deck
5. kuningas
6. Grandmasta Nick
mm'Okay?
 
ok, got it. (I almost forget what we were doing in this one. :lol:)
 
IT Russian settled near cow.
1500BC
Lugdunum: Barracks ->Spear

1475BC
I meet Babylon. 16gp and Mysticism to Babylon for Masonry.

1450BC

1425BC

IT Learn Alphabet. Alphabet and 4gp to Babylon for IW and Warrior Code. Alphabet and 5 gp to Russian for The Wheel. We have tech parity.

1400BC
Aleasia: Granary ->Settler
Richborough founded ->Worker
Research Writing.

1375BC
Lugdunum: Spear ->Warrior
Camulodunum: Barracks ->Warrior

1350BC
Entremont: Granary ->Settler

1325BC
Lugdunum: Warrior ->Warrior

1300BC
Lugdunum: Warrior ->Warrior
Alesia: Settler ->Settler

1275BC

1250BC

1225BC
Entremont: Settler ->Settler
Lugdunum: Warrior ->Warrior

hut barbs.

1200BC
Camulodunum: Spear ->Spear
Verulamium founded ->Curragh

1175BC
Alesia: Settler ->Settler
Lugdunum: Warrior ->Spear

1150BC
Richborough: Worker ->Worker

1125BC
Entremont: Settler ->Settler
Gergovia founded ->Temple

1100BC
Alesia: Settler ->Settler
Lugdunum: Spear ->Spear
Camulodunum: Spear ->Spear

1075BC
Augustodurum founded ->Worker

1050BC

IT Writing ->Philosophy
1025BC
Entremont: Settler ->Settler

I took 20 turns. Not much happened in my turns.

for next player. Continue to crank 4-turn settlers on two cities. Keep them coming until all land is filled.

The Save
 
it seems to be, I'd like to play, but I am not able to (computer). F*ck it..... shall we search for some other people, or bury it?

mfG mitsho
 
Scratch me from this one. I'm in too many SGs, and my turns in LK61 are really taking a long time (it's a swift-moving SG).
 
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