Originally posted by Greebley
Cor,
If we follow the strict letter of rules, we will not be able to explore while at war. The problem is that all units must be in our territory. An exploring boat would have to be disbanded. This seems extreme. Maybe we should reword it to "we cannot enter enemy territory and cannot initiate an attack in neutral territory (only defend)? What do you think?
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Also, I thought I would get clarification on the "must leave if asked". The AI pretty much will always ask you on the first turn to leave. Do we then have to leave next turn? Or do you mean when the AI asks the second time and moves your units automatically, you never declare war?
The first is more strict and limits exploration by boat. This is the way I interpret the rule however. Basically you need an ROP to go anywhere.
The second allows exploration of other civs lands without an ROP and doesn't lead to war as far as I know. If I read your initial statement correctly we cannot do this.
A third option that could be used is simply "Don't purposefully enter another civs lands without an ROP. This would be the more harsh version of the "enter land" rule.
Actually, for both instances:
The exact rule is, "Don't do anything that the computer can immediately repsond to by war." Therefore- if we have units in a computer player's land and he says, "Leave or I'll get upset", it is our choice whether to leave or not. We're pacifists, but we're not necessarily refined and polite. On the other hand, if he says, "Leave or I declare War!", we *must* leave.
I have never had a "Leave or I declare War!" response from a boat in enemy territory; they merely get a bit annoyed with us and life goes on. So this rule would not hamper our boats at all during exploration.
If others wish to move to a more harsh version- not allowing *any* entry without ROP- I am up for that, but the baseline as I set it out is not that strict.