Playing the Elohim, I was able to remain at peace indefinitely sacrificing Corlindale then resurrecting him with Sphener (though I suppose any unit with resurrect would do) and repeating. The peace from the sacrifice would always be longer than the 7 turns it took to resurrect Corlindale again. It won me the game (altar victory), but it seemed too powerful. It also made the Elohim world spell obsolete.
By the way, I think I could have won the wars, I mainly used this tactic to avoid Curse the Land. I thought curse the land was really nasty, but maybe it was because I didn't have the patience to let my largest cities starve for 15+ turns while I tried to appease the divinity.
By the way, I think I could have won the wars, I mainly used this tactic to avoid Curse the Land. I thought curse the land was really nasty, but maybe it was because I didn't have the patience to let my largest cities starve for 15+ turns while I tried to appease the divinity.
