How CIV determines cost of technology in ROM AND?
If I remember correctly, in BTS cost was calculated one time at the beginning the game ( based on base value in XML, game speed, difficulty level and map size ) and never changed after it.
In ROM it looks like it is changing every move, sometimes - dramatically.
For example, I've started new game and cost of Hunting was 77 bakers, and Future Technology - 140340 bakers.
After first move it is 76 and 139028 bakers.
Then I stopped observation, but I remember that in the middle game, it was really increased at some moment and for example "future technology" started to be 450k ( and all other technology too started to cost several times more ).
But before the last move I've checked - and cost of "Future Technology" was 360k.
How does this work?
If I remember correctly, in BTS cost was calculated one time at the beginning the game ( based on base value in XML, game speed, difficulty level and map size ) and never changed after it.
In ROM it looks like it is changing every move, sometimes - dramatically.
For example, I've started new game and cost of Hunting was 77 bakers, and Future Technology - 140340 bakers.
After first move it is 76 and 139028 bakers.
Then I stopped observation, but I remember that in the middle game, it was really increased at some moment and for example "future technology" started to be 450k ( and all other technology too started to cost several times more ).
But before the last move I've checked - and cost of "Future Technology" was 360k.
How does this work?
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