I don't know renata enough to metagame and play him/her, but it didn't take me long to see I was on a tiny island, and the old standby of suicide galleys would be needed, of coruse this is much cheaper when galleys is replaced with curragh

. My intended start was warrior, curragh, settler. Which eventually changed to add another curragh in there.
I didn't have much trouble with barbs, the tiny island actually helped in this respect. Although, at a point shortly after the QSC cutoff I began to wonder what-if I don't bother "clearing" the northern part of the island, farm the barbs until I eek out Invention and Navigation. Using the money to support boats and troops, and the upgrades...
I did try sucessfully the republic slingshot, but I generally avoid at high costs building granaries so I started at once on Writing. I didn't expect any problems getting it, and once I made contact I wasn't worried at all. They all needed Alphabet, and I already had Writing. Had this been different I may have lost beakers on laws and moved to philosophy for the free tech at least. Fortunately my second round contact attempt was more successful than the first, the first sunk after one turn, the second I had two ships and they both made it. I did have another ship go another direction a little while later which also sunk.
All in all I've enjoyed the discovery and the map so far. It was a nailbiter watching my ships go turn after turn with no land in sight. And then once I made a land sighting, its as if the gods decided to tease me with safety but make me endure still more nailbiting.
Although I'm not liking the volcanos, not so much because of this map, but because how they've been implemented in Civ. The blew early on for me, and 3000 years later its still waste? Being rich in minerals I would expect that to be quickly grown over and rehabited.
Here is my edited timeline, with QSC stats at the bottom.
[pre]
4000 BC founded Trondheim
Writing (50)
2900 BC founded Bergen
2630 BC curragh lost at sea
2350 BC researched Writing
Code of Laws (34)
2310 BC met Hamm's spearman, he has Bronze, Pottery and Burial, needs Alphabet
met Mao's warrior, he has Bronze, Masonry, Wheel and Burial, needs Alphabet
[I can't get two expensive techs for Alphabet, so will hold off for more contacts.]
2270 BC
met Shaka's settler, he has Bronze, Masonry, Pottery, Wheel, Burial and 134g, needs Alphabet
2190 BC
met Abe's scout, he has all first tier, needs Alphabet
met Brennus' warrior, he has all first tier and 79g, needs Alphabet
traded Brennus Alphabet for Wheel, Burial and 79g
traded Shaka Alphabet for Pottery and 50g
traded Mao Alphabet for Masonry and 10g
traded Hamm Alphabet for Mysticism and 3g
traded Abe Alphabet for Bronze
traded Hamm Masonry and Wheel for Iron
[Abe needs Iron and Mao needs Pottery, Iron and Mysticism, all still need Writing.]
2110 BC curragh lost at sea
2030 BC founded Copenhagen
1870 BC traded Mao Pottery for 25g
1830 BC met Murs' warrior, he has 70g and needs Iron and Writing
traded Murs Iron for 70g
1725 BC [Shaka and Brennus have Horseback Riding, and small amount of gold.]
1625 BC met William's settler, he needs Iron, Writing and Mysticism
1550 BC researched Code of Laws
Philosophy (11)
[Murs and Shaka have Writing]
traded Brennus Writing for Horseback Riding and 25g
traded Murs Horseback Riding for 15g
1475 BC founded Reykjavik
traded Abe Horseback Riding for 25g
1400 BC founded Oslo
1350 BC traded William Mysticism for 25g
traded Abe Writing for 25g
[Brennus has Mathematics]
1275 BC researched Philosophy
researched Republic
revolt! (3)
1250 BC [Abe has Polytheism]
traded Abe Code of Laws for Polytheism and 25g
traded Brennus Code of Laws for Mathematics
traded Shaka Code of Laws for 43g
traded Hamm Code of Laws for 25g
1200 BC government now Republic
Literature (7)
1100 BC [Hamm has Map Making]
1075 BC [Murs has Map Making]
traded Murs Mathematics for Map Making
1025 BC founded Stockholm
1000 BC researched Literature
Construction (14)
[/pre]
Statistics:
1 settler
7 workers
3 archers
2 curragh
3 barracks
1 granary
6 towns
10 citizens
464 gold
All Ancient techs except Construction, Currency and Monarchy
All contacts