i hardly saw the MA, so i will just post the whole story into here:
4000bc
Scout 2E, sees nothing
Settling shows 2 more food sources
Worker to one cow
Build order: scout-granary-settler-archer-combo factory
3950 hut gives maps
3800 even more food to the south
3750 hut gives WC (why WC and not CB? I always believed it was not strictly the cheapest tech
)
3500 meet Arabia, trade WC for CB+10g)
3450 hut gives town on one of the branches 
Another hut gives BW
3200 granary
3100 meet Russia, WC for 10g
3050 meet Aztecs, no trades
3000 meet Germany, trade Mas+Pot for TW+10g
Alpha in
First settler
2850 found 2S
2800 combo settler factory starts operation
2670 meet China, no trades
Trade Alpha for Myst with Arabia
2nd settler
2590 found 2NW
2550 trade Alpha+TW for IW with Aztecs
Both iron+horses readily available 
2390 found 2N
2310 Writing in
Trade for HR with China (so to not get it from hut)
2270 hut gives warrior 
2230 build 4S
2190 meet India, trade Myst for 20g
2070 have to wait before ther hut until i have CoL ready
1950 found W2SW
1910 ok, hut is gone
1870 found 5SE
1790 2t-worker factory starts operation
1750 CoL in, Philo next
1725 1st lux finally connected, first horse built
1650 meet Iros
1575 Philo in, Rep+revolt, 5 turns of anarchy
1475 Republic, switch off research
1250 start war against India and of course lose a horse on flatland against a unfortified warrior
and next turn i lose 4 units against a single spear
great start!
1075 get WH from the Iros
1025 first attack on Delhi fails
2-turn horses in capital from here on
1000bc QSC
1 city, 12 towns, 52 pop
122 tiles
52 gold
Know all civs
Stopped research after Republic
1 settler, 11 workers, 2 scouts, 2 warriors, 21 horsemen, 1 slave
925 level-1 WW sets in
900 in the 3rd attempt and after 7 (!!) defenders, Delhi falls
730 India destroyed. They were so much stronger than i would have ever expected on this level.
590 war on China starts
470 trade into MA
450 Chinese only have a settler on boat left. Get my first MGL.
410 China destroyed
310 Arabia destroyed
170 Germany destroyed
10ad sees me at war with Iros and Aztecs, quite a few sloppy mistakes from my side
110 Iros out
130 only time until now in this game that a town deposes (ok, maybe the 2nd time)
210 get the 8th lux, Russia destroyed. One unbelievable Aztec town left. I attack with all i have got, with loads of troops on the way, but not much in vicinity
conquest!
230 game won. Close to 12000 pts. Another game where i only used horsemen until the end. Never saw a pike or MI or knight, only Russia had Feud for a few turns before the end. No GA in my game either.
E victories
IIII MGL in 450bc
IIIII I MGL in 90bc
IIIII IIIII II
My elites fought TERRIBLY bad, losing under any circumstances, like an e horse against a 1hp-archer, and so on.
I failed to rush or build the FP in this game
should probably have used the 1st MGL for that, but i am not sure it mattered at all.
A nice game concept, thank you. I saw those tiny islands in between only after i had finished the game.
i believe that the best players could also finish this significantly earlier.
a final Picture:
t_x