COTM121
Worker on cow, don´t see anything. Settle in place.
Interesting. Wheat appears. Coast turns out to be a lake in the SW.
First build a rax, so that a settler stays possible.
3550 expansion givs maps.
See 2nd city position with another cow
3350 found 2nd town 2w1SW
2750 meet Rome, get Alpha
2550 granary in Istanbul, 4-6 SF prepared
2310 found 1E2NE (not the wisest choice as i learn immediately)
2190 granary in Edrine, 5-6 WF prepared
2110 2NW3W
1990 worker who desovered more cattle in the west is destroyed by barbs
Found 1N2NW
1830 2 curraghs finish
Writing in
1750 3SE
Lots of barbs approach my WF

1700 settle by the wines
One curragh sunk
1675 improvements pillaged by barbs, one town sacked
1650 wines connected
1625 Rome knows Writing
First rax built
1575 meet Maya who still lack Alpha. Trade for 1st tier techs. Find horses already connected.
1550 found 1S4SE
1475 CoL in
1425 connect gems as 2nd lux
1400 f…ing lose my colony again. Grr.
1350 Philo in… and… REPUBLIC!!! Yes! Not the greatest slingshot date for sure, but it sufficed.
1325 reestablish the colony. Revolt for 7 turns anarchy 
1275 build incense colony
1125 after losing half their invasion force to a vulcano eruption, the Romans still declare on me or no reason… and take a lightly defended border town.
1050 recapture border town with a bit of luck, see first legion.
1000 stats:
45 pop, 3 cities, 8 towns
1 settler, 11 workers, 2 slaves
A few troops
Republic+Lit, only lacking the Maths-path
3 luxes, horses+iron
Contacts+embassies with Maya+Rome, otherwise again no suicide ship made it through.
107 land
925 early e vics give no MGL, now first legion at the front.
875 i trigger their GA, gift them techs for WWs, and make peace with Rome.
610 see that Rome gets cocky again. Gift a border town to yet to them unknown Maya. Take the Mayan Mona monopoly tech in a fake PD, break the deal and take a couple of their towns with a RoP-rape. That was already in preperation, but Rome made me take up speed here. The Mayans seem especially weak, given their strong city positions. Obviously they suffered hard under barbarians. They can muster hardly any units! And even core cities are not connected!
I manage to take 5 towns in the first turn, 2 of them undefended! Unfortunately fail to take the capital by a margin… but it builds a wonder anyway.
Pyramids and MoM standing in the Mayan capital makes it a no 1 target, so that any own wonder build will start my own GA!
However, even though the Romans now even stand in Mayan lands!, they still do not show them so that i could ally them against them
590 grrr. Now Rome got Monarchy from Maya. Still ally them against them, for gpt. Let´s see what happens.
Take Chichen Itza
530 war with Rome still seems inevitable… connect 4th lux.
4 new ships again try to find a path over the seas.
IBT: 3 out of 4 ships sink 
Of course the darn Romans declare 
490 galley sees land on the horizon for the first time!
470 galley sunk 
Out of anger i forgot to make notes for a few turns now. Somewhen entered MA. Drew Eng.
tbc
t_x