futurehermit
Deity
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- Apr 3, 2006
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mid game, the SE will have a harder time (no benefit from printing press, ...)
mid-game the SE has SoL and mercantilism, as well as caste system and irrigation.
mid game, the SE will have a harder time (no benefit from printing press, ...)
UncleJJ said:Why would the cottage economy not build the Great Library? In many ways it is more valuable to it than for the specialist economy since its GPPs can generate a couple of GS that are particularly valuable in a low food economy. The Pyramids based specialist economy has already used up several of its valuable cheap GP slots (one or two depending on which variation). The ability to make a GP with only 100 GPP and then the next at 200 GPP is just as much a valuable resource that the Pyramids gambit squanders as the forests that it mows down![]()
You neglect to mention the fact that the GL allows you to have four scientists in a single city, without abandoning slavery. That gives it quite a lot of utility depending on your leader. You need quite a lot of academies to get the most out of all of your towns.malekithe said:The cottage econ wants a source of GPP. I'd argue there are better ways of attaining this goal in the short term.
DaveMcW said:I guess to make it really fair, we should avoid financial, industrious, and philosophical. Does Caesar sound like a fun leader?
Araqiel said:You neglect to mention the fact that the GL allows you to have four scientists in a single city, without abandoning slavery. That gives it quite a lot of utility depending on your leader.
By the time you have literature discovered why in the world wouldn't you have already selected the site for your GPF?malekithe said:True, but then you're getting into great person farm territory. I specifically said that, once you've got your great person farm, you would benefit by putting the great library there. If you have marble or are industrious, it may be worth it to build in just any old city. But, if you're not, it may be better to wait till you know where your great person farm is.
Araqiel said:By the time you have literature discovered why in the world wouldn't you have already selected the site for your GPF?
malekithe said:Oh, it can, but, from the perspective of per turn income, it's only half as effective. For most of this analysis, we're discounting Great People. That's not completely accurate, but, the truth is, a cottage economy can achieve almost the exact same number of great people over the course of a game by running a single great person farm.
I'm unsure if, in a cottage economy, it's worth building the Great Library as early as you would in a specialist one. If you're looking to get a great scientist or two, it's probably more cost-effective to just run a couple of scientists in one of your high food cities. Really, the cottage econ won't benefit greatly from the Great Library until after a great person farm has been established to contain it. The two econs are building the great library for two expressly different purposes. The specialist econ wants a source of more beakers and the GL is cheaper than getting a new city set up with a library and enough population to run some scientists. The cottage econ wants a source of GPP. I'd argue there are better ways of attaining this goal in the short term.