-Sweden: Cheap Furniture: Improvements and buildings half cost, though 25% each turn of a building/improvement breaking and disappearing.
-Israel: Promised Land: Every military unit is 200% more effective, though for each one built, you get a -5 attitude with each leader.
-Switzerland: Neutrality: You automatically get a +10 attitude from all leaders, but you also get a -10 attitude from all leaders.
-China: Made in China: Automatically get 3 trades routes upon meeting another civilization, though for each one you get +1 Anger and +1 Unhealthiness
-Russia: Spetsnaz: You'll never see them comi-
-Afghanistan: Hell-hole: Can never be conquered, though everything built (improvements/buildings) has a 50% chance of being destroyed every turn do to rebel forces
-North Korea: Best Korea: Every 10 turns, +20 happiness in all cities as your populace is convinced you'll win the game, though +10 anger afterwords as you didn't win the game
-Poland: Best of Both Worlds: +1 Attitude from all Western European Leaders, as you convince them that you're Western European, same with all Eastern European Leaders, this goes away with the invention of the internet and is instead replaced by +1 Anger in all cities, as they spend their days arguing where Poland is on CFC
-UAE: Boredom: 100% gold production in all cities, though this has no effect as all of it is wasted on stupid stunts out of boredom