_Calyx
Warlord
- Joined
- Sep 18, 2011
- Messages
- 111
I've never really been satisfied with my early game play in Civ VI. I consistently feel simultaneously very rushed and incredibly sluggish. The early game (which I am defining loosely as the first 100 turns) has a ton of things that need to be done:
I play on Emperor, and I have never actually lost - but I always feel terrible during the early game, even though I am able to claw my way back to victory. The Ancient and Classical eras fly by, I'm hopelessly backwards during the Medieval and Renaissance eras, and then usually catch up sometime after the Renaissance.
A case in point is the attached save file. I am playing as Saladin, and in general aiming for a science victory. Germany was too far away for an initial attack, and I have a handful of cities all self build. My capital has excellent production but not great food. Two scientific city states are nearby.
This seemed like a really great start - room to expand, decent terrain for 6-8 cities, I can focus on science and wage profitable non-conquest focused war once I get my Mamluks (or conquer Germany while liberating some city states). But... that doesn't seem to be what is occurring. The campus was an early build in my capital, but I am severely behind the AI in tech - It is turn 89, and I have just entered the Medieval era; my neighbor to the north, Germany, has simultaneously entered the Renaissance. Due to the poor food and several built settlers, my capital has a population of only 3 or 4. I had to go exploring when I received the last prophet thanks to not fitting in a holy site build, and only recently have founded my religion. Germany attacked earlier and I easily demolished their army assaulting my city, but the jungle terrain and timely construction of walls prevented me taking cities from them, and I settled for a lucrative peace deal. Now they are significantly ahead in tech, and I don't foresee war with Germany being feasible during my Mamluke window.
Now, I have no doubt that I will eventually win this game. But what am I doing wrong? This is typical of my games. Surely there is something I could focus on to improve my early game and not feel so helpless? In this game, I built a campus early to attempt to counter this - but it does not seem to have helped. Cities I found are nearly useless until they have built a worker and have some improved tiles; meanwhile, the production of settlers has sapped my capital - though I can't build them quickly anywhere else.
Please have a look at the attached save. I'd appreciate any advice!
ps. The attached game was played on a Linux computer - I don't know if it will be compatible with other systems. You can probably get the gist of my problems from the exceedingly lengthy post above, and advice would still be very much appreciated.
- Build a basic military to defend against barbarians / AI or expand via conquest
- Build workers to improve tiles in key cities
- Build settlers to expand
- Get a trade route online
- Get at least 1-2 campuses up
- Build monuments to ensure reasonable culture aquisition
- Build graneries where necessary
- Potentially pursue holy sites & religion
- Scout the land mass
- Start building commercial hubs and industrial zones so your cities stay useful as you enter the Medieval and Renaissance eras
I play on Emperor, and I have never actually lost - but I always feel terrible during the early game, even though I am able to claw my way back to victory. The Ancient and Classical eras fly by, I'm hopelessly backwards during the Medieval and Renaissance eras, and then usually catch up sometime after the Renaissance.
A case in point is the attached save file. I am playing as Saladin, and in general aiming for a science victory. Germany was too far away for an initial attack, and I have a handful of cities all self build. My capital has excellent production but not great food. Two scientific city states are nearby.
This seemed like a really great start - room to expand, decent terrain for 6-8 cities, I can focus on science and wage profitable non-conquest focused war once I get my Mamluks (or conquer Germany while liberating some city states). But... that doesn't seem to be what is occurring. The campus was an early build in my capital, but I am severely behind the AI in tech - It is turn 89, and I have just entered the Medieval era; my neighbor to the north, Germany, has simultaneously entered the Renaissance. Due to the poor food and several built settlers, my capital has a population of only 3 or 4. I had to go exploring when I received the last prophet thanks to not fitting in a holy site build, and only recently have founded my religion. Germany attacked earlier and I easily demolished their army assaulting my city, but the jungle terrain and timely construction of walls prevented me taking cities from them, and I settled for a lucrative peace deal. Now they are significantly ahead in tech, and I don't foresee war with Germany being feasible during my Mamluke window.
Now, I have no doubt that I will eventually win this game. But what am I doing wrong? This is typical of my games. Surely there is something I could focus on to improve my early game and not feel so helpless? In this game, I built a campus early to attempt to counter this - but it does not seem to have helped. Cities I found are nearly useless until they have built a worker and have some improved tiles; meanwhile, the production of settlers has sapped my capital - though I can't build them quickly anywhere else.
Please have a look at the attached save. I'd appreciate any advice!
ps. The attached game was played on a Linux computer - I don't know if it will be compatible with other systems. You can probably get the gist of my problems from the exceedingly lengthy post above, and advice would still be very much appreciated.