alexander dumas
Chieftain
Does anyone have any tips for using cruise missiles? I've built a few and it always seems to be a waste of resources, but I'm wondering if I've just had bad luck or if they are an ineffecient use of resources.
I keep a few around to sink enemy ships that get too close. Artillery and bombers will only reduce ships to 1 hp using standard rules but the cruise missle will sink them. Soften them up first with your other bombard units but when they get to 1 hp break out the cruise.
I use carrier battle groups for this. Keep two carriers with bombers in one fighters on air supperiority in the other, with two destroyers or battleships and one nuclear sub w/nuke. The bombers hit enemy ships down to 1 or 2 hitpoints and the destroyers or battleships finsh them off by normal attack. I normally keep them around the enemy territory though, this way I can strike at their heart. Around the homeland I just use groups of four battleships that way the can bombard to weaken and attack to kill. As far as I am concerned cruise missles are alright if you have the resources to waste
I personally think that carriers/planes are a waste of time, the extra fast attack units that you could build for the cost will do far more damge than a bomber ever will
Yes but bombers can do one thing those fast units can't. They can destroy roads going to resources and luxeries the very first turn of the war, keeping the AI from being able to build modern units to keep up the war effort against you
then they can destroy every road going into the capito city the next turn, keeping the AI from trading for resources
they then can bombard really big cities deffended by mechs to allow your modern armors to take the city with less casualties
Why would I want to destroy roads to resources and luxeries on the first turn of the war, using modern armor those resources and luxeries will be mine on the first turn or two of the war
As above, if I have a city close enough that it is in bomber range it will only be one or two turns before I capture it anyway, and I want the roads for my own use when I so.
Second while you are building all those carriers, artillery, and bombers I will have 50%-75% more units of modern armor so I can afford more casualties, and since that is all I am building I can replace/reinforce much faster.
What level do you play on usually, I prefer emporer/diety.
. You must use a variety of bombarding units to stomp down there stack, which is probably 100+ units of modern armor and mechs, then you must get to the cities, which normally wont be able to be done
On diety at least this won't happen the AI will have a stack just as large as yours, and produce twice as fast as you, by keeping them away from resources they can't produce modern weponry, they will build a bunch of longbowmen, which are easily deafeted. You must use a variety of bombarding units to stomp down there stack, which is probably 100+ units of modern armor and mechs, then you must get to the cities, which normally wont be able to be done
Your armies are nice but easily bombed down to defeatable levels, which also on high levels the AI will do! They won't directly attack any army without an army untill it is bombed down to one unit left. Also I don't like to put four units in an army its a waste of attack. The army can only attack three time, four individual modern armors 12 times, albiet most likely only four, unless you have a good dice roll.
This is saying that you will have the same amount of building capacity as I will, anyway this argument will go unresolved untill the release of play the world.
Originally posted by JonFitt
Is there anyway to move cruise missiles off a continent? I'm trying to use them offensively, and I found to my horror that I dont seem to be able to get them on board any transport of any kind! That's a step backwards from Civ2
I like the way they float up and down tho![]()