Ok. Have to say, nice thing about an earth map is no real need for scouting if you took a geography class.
Having realized that Russia starts pretty far to the west, I'm thinking getting a foothold on mainland Europe is probably out of the question. So my thinking is first settler to Scandinavia, second to the killer site next to the sheep, and then get open borders with Izzy and move into Africa. Also, maybe make an effort to get a site or two into the eastern half of Russia which will probably take longer to settle. War wise, Paris is a killer site, so I definitely think the French will be the first target, but I would think that will wait at least til Macemen. So, all that's long term. This will be 20 turns where I might get the second settler out and otherwise I'll mash enter a whole lot.
3200 BC: Meet Izzy, there shall be peace in our time.
3160 BC: AH in. The crucial techs for us right now are Sailing, Masonry, Wheel and Mysticism. I'm gonna get Masonry and Wheel first so Stonehenge can be completed with the stone bonus for the entire production. I hope this doesn't lose us Stonehenge, but I highly doubt it unless Louis is feeling particularly frisky. Handily, horses pop on the only non-bonus tile in land-based London. That city is going to be size 17 before 1000 AD. So my theoretical research path is Sailing -> Masonry -> Wheel -> Mysticism. I won't complete anywhere near all of that, but its my thinking. Start sailing. Start a warrior in London as work boat still is useless. My thought process for London build is warrior ->settler -> galley. And this is the most talking you'll see from me for 20 turns.
3000 BC: Cow Pasture in, move to Horse Pasture.
2920 BC: Warrior completes, start Settler. Sailing due in 6. Hinduism FIDAL. Caesar converts to Buddhism. I fear Izzy's religion sphere of influence will get all of Europe which will make a war declaration on Louis quite dicey.
2840 BC: Horses done. Go to wheat.
2720 BC: Sailing done, start Masonry.
2640 BC: Wheat farmed, head to other Cows.
2560 BC: Settler done, start Galley.
2440 BC: Masonry, start wheel. Cow Pasture completes, move to stone for quarrying, London hits size 4. And so ends the reign of Gasptoria I.
Here's a picture of London in all her glory. Note France already has 10% influence on London herself. We're going to have pump the culture like mad or kill Louis.
So, as soon as that galley comes in, I'd get the warrior settler pair over to Scandinavia. Mysticism should be the next tech, my unofficial estimate says Stonehenge should be about 6 turns when it does come in. I wouldn't be super particular about where to settle, anything on the Scandinavian coast which catches a bonus will do, I'd shuttle the worker over right after, maybe with another warrior for scouting. After Mysticism I'd pick up BW, reassess when we see copper. I'm sure one of the hills in the north will have one of the metals, this is Britain after all, if we don't get iron and coal, that map creator should be shot.
After Stonehenge is in I'd grab another settler for reddot on Eggs map, then have one of the other cities pump settlers nonstop till the economy crashes or we run out of room, whichever comes first. Note that sites in Russia and/or Africa will be expensive, but I feel necessary. Last but not least, London will hit happy cap in 3 turns, but I'd let her keep growing, we can probably support 3+ citizens over the cap with all those bonuses and just whip them in, maybe for a late run at Pyramids if everything else goes well, for infra if not. I normally don't support whipping in the capital, but theres no way we can keep up on happiness with all those bonii, and running specialists is going to be a waste until we get some good infra in.
Ok, I'm talking way too much, Eggs is on the clock
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