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CTIV Planning Thread

ChrTh

Happy Yule!
Joined
Oct 13, 2001
Messages
6,255
Location
Piedmont Triad, North Carolina
I'm almost done with my MBA, :band: and soon I'll be able to return to my first love. Civ.

I won't be starting until 12/8, but I wanted to bandy some ideas about to see what people think (and also allow signups in advance so we can get started right out of the gate). Here's what I'm thinking:

CTIV-1: The Turtle Game (EST: 12/8)
Played on Noble
Civ: Random
Rules:
We are a turtle CIV. This means the following:
1) We move very slowly. Look at the CIVFanatics Tech Tree pic. We must research all techs in a column before we move to the next column. For example, we can't research Monarchy until we've learned Iron Working, Metal Casting, and Writing.
2) We tend to hide in our shell. Once we learn Banking, we must adopt Mercantilism and stick with it the remainder of the game. Once we learn Theology, we must adopt Theocracy and pick a State Religion and stick with it. And, of course, No Open Borders. We can not "Dial Up" another Civ, but if another Civ gives us a call, we can trade with them as long as its a single-turn deal (Tech for Tech is ok).
3) We are defensive and long-lived. Starting war with a neighboring Civ is not allowed, however, we can strike back if attacked, and since we're not able to dial up a Civ, we can't ask for a cease fire (although we can accept one if asked)
4) We're not too fond of tourists, so we can't build any Great Wonders (I'd rather use the time to build and check out what the city improvements do).

Purpose and Expectation: This is a learning (but not a training day) SG; depending on who we're up against, we may lose and lose badly. But that's ok. SG (and Civ IV) newbies are welcome on the roster.


CTIV-2: The Money Game (EST: 12/15)
Played on Noble
Civ: China (Qin Shi Huang)
Landtype: Archipelago
This is a pure commerce game. Basically, I want to figure out what the best way to win is with a Merchant mindset, since you can't corner the market a la SMAC. Rules will include beelining for all the $$ Techs, going for Wonders that help get you Great Merchants, etc. I'm planning on simulating this game (different map, lower level) before I start the SG so I have a better idea what rules to do, but of course, any suggestions are appreciated.

I do expect to win this game, however. While Civ-IV newbies are ok for the roster, I would prefer not to have any SG newbies in this one (but since the game isn't starting for a few weeks, you have time to get some experience under your belt :groucho: ).

Here are the rosters:
CTIV-1 The Shell Game (12/8)
ChrTh
BotlGnomz
Ucel
mjj55409
scowler
blackluck

CTIV-2 Money Money Money (12/15)
ChrTh
afpunk
Methos
Conroe
Bede

Feel free to add any comments or suggestions for the variants.

NOTE: EVEN THOUGH CTIV-1 AND CTIV-2 ARE NOW FULL ROSTER, I WILL ACCEPT ALTERNATES JUST IN CASE ANYONE IS UNABLE TO PLAY. IN THE CASE WHERE THE ALTERNATES DON'T GET IN, THEY'LL HAVE "DIBS" IN CTIV-3.
 
CTIV2 sounds good to me, especially as I'm playing a similar game right now. Attempting to max out my economy rather than going for any specific victory condition.

One thing though, from Dec 4th thru Dec 11th my wife and I will be in the Carribbean so I won't be able to play until I get back. So during that time you more than likely won't here from me until the morning of the 12th. Is that okay? You can just put me later in the roster.
 
Some parameters for gameplay.

1) We adhere strictly to Lee's rules, I've always found them the most honorable. While I recommend all players follow the LK series, I've reposted his most recent rules here:

LKendter said:
The following tactics are PROHIBITED:

1) The diplomatic demand exploit. You can demand a ton of stuff from a civ, ask for a counter-offer and get everything you want.

2) The diplomatic gold exploit. See the below thread for details. You can do such silliness as get iron for $1/turn.
http://forums.civfanatics.com/showthread.php?t=139169


Standard LK house rules:
1) Automation of any kind is strongly discouraged until the game is known better.

2) Go to orders beyond the end of your turn are not allowed.

3) Please complete your turn. At most the next player should have one unmoved unit such as a settler where you are unsure of its direction.

4) Please load the game while running civ. If you load by clicking the game you rename the leader. The leader name becomes part of the save, so I want to keep LK### as the leader name. I don't want to defeat a very useful feature.
If you do accidentally load by double clicking the save, then please use the Alt-D feature for civ details and rename the leader by the LK### value.


NEW
5) Don't edit your game results into a got it post. There is *no* notification of new activity. I have had SGs stalled waiting for a person to move, when the already did.

Right now the "restrictions" are a work-in-progress, because we're still finding all the exploits, so I'll post updates when we find something else.

2) If you haven't already, go read RB1. This will be required reading for all players, so you might as well get it out of the way now :D

3) I'm of the 48 hours 'got it'/24 hours play variety of SG-runner. However, we're still all trying to get our bearings in this game, so until otherwise noted, it is ok to pause mid-turn to ask a question of the group (where do I put a settler, etc.), or to verify whether an action is permitted under the variant rules. I just ask that not every single decision be put to committee, otherwise CTIV-1 will still be going when Civ 5 lands.
 
Methos said:
CTIV2 sounds good to me, especially as I'm playing a similar game right now. Attempting to max out my economy rather than going for any specific victory condition.

One thing though, from Dec 4th thru Dec 11th my wife and I will be in the Carribbean so I won't be able to play until I get back. So during that time you more than likely won't here from me until the morning of the 12th. Is that okay? You can just put me later in the roster.

Methos, that's fine. I'll put you 3rd in the roster (just in case you need a couple extra days to get your landlegs back).
 
ChrTh said:
I'm almost done with my MBA, :band:
Congratulations!:goodjob:


ChrTh said:
CTIV-1: The Turtle Game (EST: 12/8)
1) We move very slowly. Look at the CIVFanatics Tech Tree pic. We must research all techs in a column before we move to the next column. For example, we can't research Monarchy until we've learned Iron Working, Metal Casting, and Writing.
To me, you lose one of the cool new features of Civ IV. You don't have to research all techs before advancing to the next era. Your variant forces you to adopt the old Civ3 style of research everything before moving on. Why learn how to fish when you don't have a lake? Don't get me wrong, I'm not saying its a bad variant or a bad idea. You may just want to play with IV some before adopting this variant ...


Methos said:
my wife and I will be in the Carribbean so I won't be able to play until I get back.
You're giving up Civ to go to the Carribbean? :rolleyes: And you call yourself a Civ Fanatic? :lol: :p
 
Conroe said:
Congratulations!:goodjob:

Thanks! :)

To me, you lose one of the cool new features of Civ IV. You don't have to research all techs before advancing to the next era. Your variant forces you to adopt the old Civ3 style of research everything before moving on. Why learn how to fish when you don't have a lake? Don't get me wrong, I'm not saying its a bad variant or a bad idea. You may just want to play with IV some before adopting this variant ...

I understand, and that's part of the reason why I want to force a slow tech pace: this is essentially a learner's game, and I want us to learn the benefits of each tech. Typically, with a beeline, you concentrate on a group of techs and then later pick up the ones you left behind without any thought as to what the techs give you. Trust me, in a non-learner game, I would never play such a variant.

I'm also aware that we may never make it into the modern era ...in which case there will be a later starting sequel :)
 
I'd love to get in on CTIV-1 :D.
I'm doing two things that are somewhat similar, but the combination plus additional stuff is very interesting.
National Wonders are fine, right?
It seems to me that a good strategy would be an agressive landgrab so that the other constraints don't hurt you as much.
 
I would love in on CTIV-2. I'm currently getting my first succession game experience under my belt, and I'm quite experienced with the Civ series.
Besides, the commerce aspect is one of the most changed things in Civ IV. Giving some serious attention to it can only be a good thing for later strategies.:)
 
afpunk and BotlGnomz, you're both added.

Conroe, you didn't mention joining a roster, so I'm guessing you just wanted to comment. That's fine, but if you DID want to join, let me know.

BotlGnomz, do you think we should pick a specific Civ, or just go with random? If specific, what traits do you think we should look for?
 
Hmm, 12/8? Then sign me for turtle up. Can be funny and I don't think we can lose it. And let's pick a random civ. Oh, I forgot: I cannot play during Christmas time (23.12-8.01).
 
I'm glad to see you back and active, ChrTh. :wavey: I'm afraid I won't be playing C4 any time soon, since my computer can't handle it. Congratulations to Firaxis for putting strategy gamers on the same fast upgrade cycle as FPS players. :rolleyes:
 
Ucel: You're signed up for CTIV-1. Don't worry too much about Christmas, we'll blow up that bridge when we get to it :p

NP: I had the same issue. Fortunately, my computer needed an upgrade anyway, so the timing was good. Hope to see you back soon!
 
I'd love to play Organized/Creative, but that doesn't exist :cry:.
Organized/Expansive seems good, but I'm playing it with Caesar in BGZ01 and I don't want to be Roman again so soon.
Persia is a possibility with Expansive/Creative, but I'd prefer Organized.
Philosophical seems weak with our lack of Great Wonders. Then again, we'll be relying on Specialists for Great Individuals, so perhaps it'll be okay.
Financial seems like it will be strong, but I don't like the trait in general.
Obviously Spiritual, Aggressive, and Industrious suck for us.
In conclusion, I think our options are Washington (Financial/organized), Mao (Philosophical/Organized), JC (Expansive/Organized), and Cyrus (Expanisve/Creative).
 
ChrTh said:
Conroe, you didn't mention joining a roster, so I'm guessing you just wanted to comment. That's fine, but if you DID want to join, let me know.
Well, CTIV-2 does sound rather interesting. The problem is that I cannot play another game until the patch comes out. The CTD's have gotten much worse. I'm hoping the patch will resolve my crashing issue. The one SG I'm playing in now took me 12 hours to play 10 turns! There is no way I could handle a second game under these conditions.

As I said, I would love to have a seat for the Money Game. Assuming you do not mind penciling me in pending the patch. Otherwise, I will sit contently in the Lurker's Galley.
Your galley is stocked with :beer: right?
 
Conroe said:
Well, CTIV-2 does sound rather interesting. The problem is that I cannot play another game until the patch comes out. The CTD's have gotten much worse. I'm hoping the patch will resolve my crashing issue. The one SG I'm playing in now took me 12 hours to play 10 turns! There is no way I could handle a second game under these conditions.

As I said, I would love to have a seat for the Money Game. Assuming you do not mind penciling me in pending the patch. Otherwise, I will sit contently in the Lurker's Galley.
Your galley is stocked with :beer: right?

I expect the patch to be out in plenty of time for CTIV-2, so I'll add you to the list. Pull up a seat and have a :beer: :band:
 
I'd like to join CTIV-2, sounds right up my alley.
 
I'd like to join CTIV-1, if possible. I have a few games of CivIV under my belt, but it would be my maiden SG voyage. So be gentle. :)

Cheers,
Michael
 
ChrTh: No OB means no trade, no problems. What about tributes and gifts? Are we supposed to give/get tributes/gifts?
 
mjj55409 said:
I'd like to join CTIV-1, if possible. I have a few games of CivIV under my belt, but it would be my maiden SG voyage. So be gentle. :)

Cheers,
Michael

Added. Don't worry, the Turtle Game will be gentle to all involved :)

EDIT: Well, the AI might not be so gentle to us ... :sad:
 
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