Turn 0 -- 500 AD
Ah, a Golden Age

Interesting, we had a palace build due

Ok, I load up the Galleys in Reyk (6) and ship them towards the Greek coast
I also move some Zerks towards Cop to load those Galleys up
I wince at a From Justin to Kelly commercial
It looks like I'm going to be ready for War on my turn...
Note: We are 30 points down to Greece at this point
Turn 1 -- 510 AD
Trond Spear>Spear; I'm going to build 6 in prep for the Greek cities as extra defense (will upgrade to Pike once we attach iron)
Bergen Zerk>Zerk
Cop Zerk>Zerk
Stav Zerk>Market
Troops moving into position...
Turn 2 -- 520 AD
Greeks have Education and GUnpowder...hmmm...I think I'll ask for those for Peace

Trond Spear>Spear
Aarhus Zerk>Zerk
Turn 3 -- 530 AD
Trond Spear>Spear
Reyk Zerk>Zerk
Oslo Zerk>Zerk
Stock Zerk>Zerk
Moving troops...next turn is

time...or is it?
Turn 4 -- 540 AD
Hrmmmm...Xerxes threatens War for Invention...I don't want the WW to affect my efforts in Greece
Trond Spear>Spear
Crap, I forgot about Ephesus...I change Reyk to Galley, will grab one Berzerk from Reyk and one from Cop on its way to Ephesus
I wince at yet another From Justin to Kelly commercial...
Galleys are in Greek border...and Theropylae has Musketmen...I've got a bad feeling about this...but I'm striking anyway
Start War with the Greeks, and promptly lose a couple of workers

Turn 5 -- 550 AD
Trond Spear > Spear
Cop Zerk > Zerk
Reyk Galley > Zerk
Palace expansion!
Zerk kills MI
Zerk kills Warrior
Attack on Herakleia: Zerk beats Hop, Zerk beats Hop, Zerk beat Longbowmen--Herakleia is ours! No promotions, tho
Turn 6 -- 560 AD
IT: We take some casualties
Trond Spear>Zerk
Bergen Zerk>Zerk
Stock Zerk>Zerk
Birka Zerk>Zerk
We capture two Greek workers...
Zerk beats Warrior, now Elite
Zerk beats Longbowman, now Elite
Zerk beats Swordsman
Turn 7 -- 570 AD
Aarhus Zerk>Zerk
Assault on Mycenae: Hoplite beats Zerk, Zerk beats Hoplite (now Elite), Zerk beats Hoplite...Mycenae is ours!
Turn 8 -- 580 AD
Golden Age is over

Attack on Pharsolos: Zerk beats Hoplite, Zerk beats Hoplite, Pharsalos is ours!
Turn 9 -- 590 AD
Reyk Zerk>Zerk
Oslo Zerk>Zerk
Greeks are building Sistine?!?
Turn 10 -- 600 AD
Assault on Knossos: Zerk beats Musketman, Zerk beats Hop, Knossos is ours!
Attack on Ephesus: OURS! +4 Workers!
Ok, War Weariness is kicking in...I think we should consolidate our gains...
I'm going to take one more turn, so that I can take Sparta and see if I can force better peace terms
Turn 11 -- 610 AD
Sparta falls. We control the Great Lighthouse!
I make peace with Greece, and get Chivalry and Gunpowder for my pains.
I'm going to let the next player finish up after my mess (sorry

)...our troops will need to be moved, and our seaborne troops redistributed. More trading should probably happen...I leave it up to Aggie.
http://www.civfanatics.net/uploads4/CTR0-610AD.SAV