Culture Problem

ggganz

a.k.a. The Scyphozoa
Joined
Jun 25, 2006
Messages
3,485
Location
Sector 5
I have a problem. My borders are not expanding how they should. I was in the 3rd stage of culture, but it looked like this: Culture Problem.jpg
Is it a bug?:confused:
 
The dark blue can't be taken by culture. Consider it international waters :lol:

Light blue is sort of like coast lines which you can control, but the dark blue is like international waters - no one has control over them.
 
It does expand over ocean, just not as well. I think the rule is you can only get ocean tiles that are adjacent to sea tiles, or something to the effect that it can't spread two tiles over ocean, only one.....you will never have those tiles I believe.
 
No bug here. Borders don't expand far over water. The general rule seems to be that if the tile cannot ever fall into the "fat cross" of a city (i.e. is too far from land for this to ever happen), it can never be cultured. If you mouseover the tile or turn on the yield display you'll find there are actually two types of ocean, one which gives food and trade (and hence is close enough to land for cities to use) and one which gives absolutely nothing, as it can never be used. Tiles that fall into the latter category can never be in your cultural radius, so you'll never get those three tiles indicated in the screenshot.

A general rule of thumb is that if it's more than two tiles from the shore, it's unclaimable international waters.
 
MrCynical said:
No bug here. Borders don't expand far over water. The general rule seems to be that if the tile cannot ever fall into the "fat cross" of a city (i.e. is too far from land for this to ever happen), it can never be cultured. If you mouseover the tile or turn on the yield display you'll find there are actually two types of ocean, one which gives food and trade (and hence is close enough to land for cities to use) and one which gives absolutely nothing, as it can never be used. Tiles that fall into the latter category can never be in your cultural radius, so you'll never get those three tiles indicated in the screenshot.

A general rule of thumb is that if it's more than two tiles from the shore, it's unclaimable international waters.

funny thing though, sometimes it will spread across international waters onto coastal waters across a bay.
 
I really think that it is a bug. Why would it be able to do that (see above post)? Those squares proabably do belong to you, but you can't see that. Has anyone seen another Civ's galleon go in there without open borders or war?
 
nope. i definitly couldn't send my galleys across. i believe mr. cynical's right, that the "deep ocean" with no food/gold output is never anybody's.
 
i don't remember, but since galleys can cross deep water inside culture, not to mention that it didn't say my name when i moused over the tiles, i assume i didn't own them.

actually, since this game was just me vs. the barbarians, there were no other civilizations to send ships.
 
just turn off conquest and start a game with no opponents.
 
ggganz said:
Why would anyone want to do that?
try it on diety with raging barbarians. good for a change of pace.
 
ggganz said:
Yes, but you would always win, right? One more post in reply because this is becoming very [offtopic]
obviously you've never seen what raging barbarians look like on diety. although this shot is with a mod i made that makes barbarians way tougher, even without it, they swarm like ants and can easily overrun you if you're not careful.
 
Well they can't win, but you can lose. (making it impossible for you to win... since you need to survive to 2050 to get a time win... same with all the others you have to at least survive for a while to get them)
 
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