Based on the World of Civilization Core, there is a considerable number of existing mods that were or are merged into the game DLL, plus further new additions that will hopefully enhance the default Beyond The Sword game experience to be even more fun that it already is.
I'm starting this thread to introduce any interested CFC users to these additions to WoC, presenting the additions our team (and I) made over the last months, and what is still on the list of todo items.
Let's start this installment with one of the smaller additions that works quite reliably.
Based on the lack of useful airlift behaviour in default BtS, I modified the airlift behaviour of BtS.
With this addition, improvements on plots outside cities can act as origin and destination for the airlift command of units. So, now you can transport your units not only between cities, but everywhere you had a suitable improvement built. Included with this mini-mod is the new airfield improvement. Furthermore, the airport building in cities can now not only do one, but multiple airlifts per turn, allowing for more efficient airlift operations to reinforce an attack force on the other side of your empire that's running out of fresh units .
A unit on the airfield improvement
Target selection for an airlift
Airlifting from an airlift to a city
Now the AI (should) understand the usage of airlifts as well.
I'm starting this thread to introduce any interested CFC users to these additions to WoC, presenting the additions our team (and I) made over the last months, and what is still on the list of todo items.
Let's start this installment with one of the smaller additions that works quite reliably.
Airlifts for Improvements
Based on the lack of useful airlift behaviour in default BtS, I modified the airlift behaviour of BtS.
With this addition, improvements on plots outside cities can act as origin and destination for the airlift command of units. So, now you can transport your units not only between cities, but everywhere you had a suitable improvement built. Included with this mini-mod is the new airfield improvement. Furthermore, the airport building in cities can now not only do one, but multiple airlifts per turn, allowing for more efficient airlift operations to reinforce an attack force on the other side of your empire that's running out of fresh units .
A unit on the airfield improvement
Target selection for an airlift
Airlifting from an airlift to a city
Now the AI (should) understand the usage of airlifts as well.