We're almost done the Australia part of Colonialist Legacies and it's looking very, very good. Except this one part. For the life of me I can't get our custom music to work.
Pertinent information:
It's currently named SirHenryParkesPeace and SirHenryParkesWar. Both are mp3s. Both are added to the VFS.
This is not added to the VFS. It's currently loaded into the mod using OnModActivated UpdateDatabase, sitting AFTER the leader is loaded. But I've had it Before, and it doesn't do anything differently as far as I can tell.
All are currently sitting on the mod's root directory.
Thanks for any help you can render us
Pertinent information:
It's currently named SirHenryParkesPeace and SirHenryParkesWar. Both are mp3s. Both are added to the VFS.
Code:
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 10/16/2013 3:43:30 PM -->
<GameData>
<Audio_Sounds>
<Row>
<SoundID>SND_LEADER_MUSIC_SIRHENRYPARKES_PEACE</SoundID>
<Filename>SirHenryParkesPeace</Filename>
<LoadType>DynamicResident</LoadType>
</Row>
<Row>
<SoundID>SND_LEADER_MUSIC_SIRHENRYPARKES_WAR</SoundID>
<Filename>SirHenryParkesWar</Filename>
<LoadType>DynamicResident</LoadType>
</Row>
</Audio_Sounds>
<Audio_2DSounds>
<Row>
<ScriptID>AS2D_LEADER_MUSIC_SIRHENRYPARKES_PEACE</ScriptID>
<SoundID>SND_LEADER_MUSIC_SIRHENRYPARKES_PEACE</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<MinVolume>80</MinVolume>
<MaxVolume>80</MaxVolume>
<IsMusic>true</IsMusic>
</Row>
<Row>
<ScriptID>AS2D_LEADER_MUSIC_SIRHENRYPARKES_WAR</ScriptID>
<SoundID>SND_LEADER_MUSIC_SIRHENRYPARKES_WAR</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<MinVolume>100</MinVolume>
<MaxVolume>100</MaxVolume>
<IsMusic>true</IsMusic>
</Row>
<Row>
<ScriptID>AS2D_AMBIENCE_LEADER_SIRHENRYPARKES_AMBIENCE</ScriptID>
<SoundID>SND_LEADER_SPEECH_WASHINGTON_BIRD_AMBIENCE</SoundID>
<SoundType>GAME_SFX</SoundType>
<Looping>true</Looping>
<MinVolume>60</MinVolume>
<MaxVolume>60</MaxVolume>
</Row>
</Audio_2DSounds>
</GameData>
This is not added to the VFS. It's currently loaded into the mod using OnModActivated UpdateDatabase, sitting AFTER the leader is loaded. But I've had it Before, and it doesn't do anything differently as far as I can tell.
All are currently sitting on the mod's root directory.
Thanks for any help you can render us