Cyan Worlds is dead.

CivCube

Spicy.
Joined
Jan 15, 2003
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I was very saddened to find today that my favorite game developer has now closed its studio. The adventure market is certainly not what it was, and in this time of extremism, the world has little patience for it.

Repeat after me: adventure games are officially dead. Adventure games will never be made again.
 
never heard of them... What are some of the titles they made?
 
Well within the next 5 years Monkey-Island-V should be released, so not quite dead yet :D
 
Gainy said:
Well within the next 5 years Monkey-Island-V should be released, so not quite dead yet :D

LucasArts has a firm hold on the license. They have no plans to make MI5 in the future.
 
Well... Tom Sarriss, the Lucasarts PR manager 'suggests' otherwise
Is it possible that we will see a Monkey Island 5 in the future or have you definitely closed the book on that franchise?

They are definitely going to make Monkey Island 5 since it is their most popular franchise.
 
Your lying! What makes you lie?! :cry: :cry: :cry:

Seriously though, I don't think they've closed down. I looked on their webpage and I see no mention of them closing. Unlike Presto Studios (Rest in peace), the makers of the Journeyman Project series, did on their website. They just put a big "We're closing down" thing on their main page. You can even see it at http://www.presto.com.

Besides, I actually visited their campus a few years back and they seemed pretty busy. Of course that was a few years back. :hmm:

P.S: Their campus is AWESOME. :D Various props used in the Myst series on display, exotic architecture, concept sketches, even the planetarium ceiling in the meeting room! Below you can see me in front of one of the buildings which seems more offices than the development studio. And it was just as rewarding to find as the games! The campus is completely surrounded by tall redwood trees like in Channelwood and the only sign that the campus exists to the outside world is a simple white sign with 14617 on it.

31_cyanworlds.jpg
 
http://gamesfirst.com/?id=798

Cyan Worlds Confirms They're Back

Cyan Worlds, makers of Myst, laid off their entire development crew earlier this month and shut their doors for, what the gaming industry assumed, was forever. Turns that's not the case.

MercuryNews.com recently posted an article on their website that claims Cyan has once again hired back almost their entire production crew, and have returned from death.

Rand Miller, Cyan's founder, told Mercury News that, "We've had a reprieve. Managed to pull a rabbit out of the hat (that I can't give details about yet), so we rehired almost everybody. Crazy industry. It's giving me whiplash!"

Is it possible the game industry has not really lost one of its original pioneers? Turns out we haven't. While Cyan Worlds' is tight lipped on the subject in terms of details, they've confirmed to GamesFirst that they have indeed rehired some portion of their development team.

"Yes, we have rehired most everyone," confirmed Ryan Miller, co-founder of Cyan Worlds. "At this point, I can't really say more."

The original Myst combined pre-rendered images with music and sound effects to create one of the most moody and atmospheric environments in video game history. The game's puzzles were clever, and kept you playing as you unlocked a number of truly fantastic worlds. Myst severed as an introduction to the video game industry to many people that had previously only known the solitaire that comes preinstalled with Windows. In my own experience, Myst opened the door to a lonely and fascinating world on my Mac Color Classic, and was instrumental in my launch into the world of adventure games. Before I discovered King's Quest, Quest for Glory, and Space Quest (all Sierra, by the way - and not before finding Gold Rush), I found Myst. So did my friends, and while the slow pacing and unresponsive screens would be considered archaic in modern day, it still rocked the house.

How well you remember Myst helps separate the true old school gamer from the young blood that are only aware of the current console generations. I picked up a nearly mint condition copy of the original Myst about a week ago in a used game store just for old time sake. At the time I thought it was going to be a collectors item, and I was glad I owned it when the word came down about Cyan Worlds. Now, it might be less of a collector's item than I'd thought. We can only hope so.

:dance:
 
WOOOHOOOO!!! :woohoo:

Excellent news indeed! I actually read this last night on a Myst fansite but it's great to see a company that introduced me to AAA video games on the then new CD Rom format come back from the dead!

Also it's nice to know I can classify myself as a true old school gamer. :cooool:
 
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