Danization (Danish MOD)

Chilolo said:
I really cant wait for the conquest version, I need it, it's like heroin to me ;) please quit everything else, and chain yourself to your computer :goodjob: yep, that would work

:lol: :lol: :lol:
Thanks for the compliment :) and your request about me sacrificing my life/job/education :p , but I'm afraid I can't do that... the exams are close now... and I have lots of homework...
But I will try to finish this within a month (or two)...
 
Homework? Heh, I've got papers and exams to GRADE. That's much worse :lol:
 
Good news, everyone! - 2 good pieces of news, actually
1: I got my exams plan yesterday and was very lucky - no German exam :D :D :D I need less time to read - and have more time to test.
2: 50% of the testing has been done. I reached the Industrial Age a few hours ago, and the mod seems to work - and I thinks it's quite funny to play, too. However, a Conquest Victory is (almost) impossible... after two eras of conquest I have only taken Sjælland, Møn, Falster, Lolland and some of Bornholm. Maybe the map should be smaller... but I can always make an alternate version.
Have fun, keep civing - and remember to go outside and do some gardening! (leave the city, find a square without Irrigation and hit the "I" key :rolleyes: )
 
JuuL said:
Have fun, keep civing - and remember to go outside and do some gardening! (leave the city, find a square without Irrigation and hit the "I" key :rolleyes: )

I tried the "I" key in my garden, it dosen't work.. I have to dig with my own bare hands.. bummer :cry:

Anyway I am happy for you with the german exam, and happe for me, for the shorter time it therefor will take you to test :D

By the way, how is it with the harbors and trade within own borders in your conquest version? I've found out in the PTW version that if you "land" on an small island with a good lux or other ressours, but no shipstimber, you are unable to build a tradeharbor and share your new lux with the rest of your civ..
 
Are you sure you were near a river when trying to irrigate? (or have you already invented Electricity?) :crazyeye:

I noticed the problem with the trade harbours while testing, and they're not going to require Ship Timber in the new version. Also, the shield cost is going to be reduced (a lot) to make it easier to connect all you cities. But thanks for mentioning it - I might not have seen it. Do you, or anybody else, have any other problems you would like to report - or maybe even some requests?

... I'm trying to figure how to include Holger Danske in this mod - if it should be done at all. He was not a historic person, so maybe he shouldn't be a Viking Age wonder (+leader appearance), though that would be fun. He should probably not be an advisor, either. Any ideas?
 
I have electricity, MUHAaa... but then again, so does all the other kings and queens in the garden-community :rolleyes:

problems.. hmm, no not really.. not if you have cleared the little problem there vas with missing entryes about some of the wonders.
By the way found another, WON_SPLASH_BLDG_EOLE should be changed to WON_SPLASH_BLDG_EALE, just in case you haven't seen it...

Any requests?? well, maby somekind of an Odin Wonder, that gives you a strong Valkyrie every 5 or 8 turn, or something. I'm just a bit old norse mythology fanatic.. I't not my fault, it's the books - I have them everywhere, I can't helt it :scan:

Good old Holger, it should be something that makes troops stronger, or cities more defended - is that possible?? because the man is surposed to wake up and save the empire when it is most needed..
 
(I think we should stop this Irrigation joke now... it's getting quite strange :rolleyes: )

I changed EOLE to EALE. But I think I deleted this wonder anyway, remembering that Erik the Red was Norwegian.
Odin Wonder? Don't think so - but we have the Hávamál, the words of Odin, to inspire our troops to become great leaders.
I was thinking of making a wonder called Saga of Holger Danske (requires Viking Culture) which would increase army att/def values by 25% and/or increases leader appearance. But he isn't a real person, he's just a story that wasn't known in Denmark until sometime in the 18th or 19th century where he became the symbol of Danish nationalism in a time where Danmark had lost lots of wars (Slaget på Reden 1801, the defeat at Dybbøl Mølle 1864 etc.).
 
JuuL said:
But he isn't a real person, he's just a story


Well my freind, in the end, ain't we all just a story!?!

But good idea anyway..

Maby I will steal your mod, and make a norse-mythology version of it :D
Execpt I have no idea of how to make a mod :king:
 
Chilolo said:
Well my freind, in the end, ain't we all just a story!?!
Actually that depends on whether reality is just something that exists in our minds (maybe just the mind of one person, who is imagining the rest of the world) or if there is actually a "reality". What I'm trying to do is to make this mod as historical as I can without ruining the fun. But I think that making Holger Danske a great wonder would be too unhistorical. To find something more historical to add, I've started reading a book called "Det Danske Imperium - Storhed og Fald" (The Danish Empire - Greatness and Fall") by Michael Bregnsbo & Kurt Villads Jensen. They write some quite interesting things that I've never seen in any other history book before. How would you like like a great wonder called "Contact: Romans" (or something like that, requires The Wheel) that gives an economic, cultural and/or militaristic bonus? 2000 years ago the Roman Empire hired many Danish lords to go to war against the Germanic Tribes, thus using us to attack them from the from the North, while the Romans watched from the South, happy for not having to fight themselves (smart Romans). They payed the lords with beautiful weapons and art. Wouldn't that be a cool wonder?

Chilolo said:
Maby I will steal your mod, and make a norse-mythology version of it :D Execpt I have no idea of how to make a mod :king:
I doubt you could use much of my mod, except for some graphics (remember to give credit to the makers of it, I myself have to spend a few hours on trying to figure out whom I stole it from :) ) - and you don't have to know how to. I didn't know anything 3 (or 4?) years ago when I started making the first version of this. Just try - it'll all be ok.
 
JuuL said:
Actually that depends on whether reality is just something that exists in our minds (maybe just the mind of one person, who is imagining the rest of the world) or if there is actually a "reality". What I'm trying to do is to make this mod as historical as I can without ruining the fun. But I think that making Holger Danske a great wonder would be too unhistorical. To find something more historical to add, I've started reading a book called "Det Danske Imperium - Storhed og Fald" (The Danish Empire - Greatness and Fall") by Michael Bregnsbo & Kurt Villads Jensen. They write some quite interesting things that I've never seen in any other history book before. How would you like like a great wonder called "Contact: Romans" (or something like that, requires The Wheel) that gives an economic, cultural and/or militaristic bonus? 2000 years ago the Roman Empire hired many Danish lords to go to war against the Germanic Tribes, thus using us to attack them from the from the North, while the Romans watched from the South, happy for not having to fight themselves (smart Romans). They payed the lords with beautiful weapons and art. Wouldn't that be a cool wonder?

Actually I think it would be a great wonder, yes..
That book, when is it written, and what historyline (time) is it most about? I like reading about north-european history, so I must find it :)
The danish lords that the romans hired, was'ent that most the Teutons frem south Jutland - or am I totally wrong here? :crazyeye:

JuuL said:
I doubt you could use much of my mod, except for some graphics (remember to give credit to the makers of it, I myself have to spend a few hours on trying to figure out whom I stole it from :) ) - and you don't have to know how to. I didn't know anything 3 (or 4?) years ago when I started making the first version of this. Just try - it'll all be ok.

anyway, the idea of making a mod has struck my mind before, but don't you use some kind of at special program or something? :confused:
 
Chilolo: The book is about Danish history from the first century and untill today. But it is mostly about the ancient empires - and it tells a lot of things that I have never seen before in any other history book. If you're interested you can find the book at your local library (or if they don't have it, you can find it at www.bibliotek.dk).
10 different Danish graves from the first century contain Roman weapons and art. Seven in Jutland (why don't we just call it Jylland?), one on Falster, one on Sjælland and one on Lolland (the last is the largest one). We don't know if the different Danis tribes fought together or if the Romans hired them individually, but I still think it's interesting.
... and I don't use a special program for this. Only the standard C3C editor (and Microsoft Photo Editor for the splashes and icons).
 
I've played the current version all the way to the end of the industrial age. I have encountered a couple of problems:
There are mistakes in the Civilopedia entries for the wonders regarding Norway, Iceland, Greenland & Faroe islands (the game looks for the english names, though links are made for danish named files).... also I have noticed that you have used the Ø in some names, and that character is not preserved through the unzipping.... I think it's best you stick to international characters for file names :)
Also, I have encountered problems in being allowed to build wonders and even buildings for which I have all prerequistes... in some cities, I am not allowed to build a sewer system for instance.
And even though I have 4+ churches (I have the wonder giving me churches everywhere), I cannot build reformation great wonder. I also haven't been allowed building the small wonder cathedral. Also, I have not been allowed to build the Kronborg wonder, and suddently I was not allowed to build the Round Church wonder either...
Once in a while the game crashes to windows when another leader wants to talk to me.
I like the scenario alot, and hope you can / will fix these bugs :)
 
Thanks for playing my mod, Kristian95 - and :thanx: for telling me about these problems:
- regarding Greenland etc: I actually deleted these wonders once for reasons too complicated to be explained here, but they are going to be added again, and when I do, I'll do it properly.
- about Ø: :cry: I didn't know that... I'll change that... and just to be sure, I'll replace Æ and Å, too.
- about not being able to build:
--- Sewer System: that's strange... I'll try to find out why...
--- Reformation/Cathedral: Actually the problem seems to be that you have built Jellingestenen. It looks like Ref./Cath. requires Churches that you have actually built yourself. I'll find a solution to this problem.
--- Kronborg/Round Church: Do you have the Rock resource? (can only be found on Bornholm)... I think I will delete the Rock requirement for Kronborg.
- About the game crashing: This is because of the Leaderhead bug... It will be taken care of in the next version, a way to change it yourself can be found in post #131.
 
I was sort of playtesting it, so I played on chieftan level (that way I would make sure to be able to build all wonders ahead of the other civs). I was very puzzled with the sewer system thing myself... and yes, I had built Jellingstenen as well, quite strange that the churches gained from that wonder don't count as churches for the other wonders. Maybe those bugs wouldn't be there if it was a Conquests scenario ??
As for Kronborg and Round church, I had invaded Bornholm, so I was the sole owner of rock :) In the beginning I could build the Round church, but I wanted to build one of the extra capital buildings on Bornholm, just for the fun of it, and then, suddently, I couldn't build the Round church :(
I accidentally destroyed my save game :( I was just around 1290 or 1300, at the beginning of the modern era, having conquered all of Sjælland, Bornholm, Skåne and 2 cities from having all of Halland... I spent much more time improving than conquering :P

Anyway, I enjoy the mod alot, and hope you'll make a Conquests version of it :)
 
Kristian95 said:
... and hope you'll make a Conquests version of it :)
Actually that is what I'm working on.... I'm happy to hear that you enjoyed the game, and I must say that conquering that much on that huge map is pretty well done... the new map is much smaller, and it took me a long time to take Sjælland, Lolland, Falster, 1/3 of Bornholm and a few small islands (and now I'm preparing to attack Langeland and Fyn as soon as I've built a few factories).
It was too bad that you lost your save game.

Well, I better get back to figuring out what all those bugs are about :( I think the Church problem is the same in Conquests... I built Jellingestenen and haven't been able to build a Cathedral or the Reformation :( That thing with the Round Church is strange, I don't know what it's about :(

You were in the modern era in 1300 AD? That's bad... really bad... I've been trying to change the time so that the ages would be something lime this: Ancient: 4000BC-1000AD, Middle: 1000-1800, Industrial: 1800-1945, Modern: 1945-2000, but that failed. I'm in the Industrial era in 1300 AD. I think I'll just have to try again.
 
Remember that my ease of conquest and speed of discoveries was also due to playing it on the easiest level ;)
Btw, the game also crashes if a non-expansionist civilization tries to build the pathfinder.

Actually, I think it would be cool if you release the mod in 2 versions, one with the big map and one with the smaller map :)
It's really sad that there're these problems with building dependant wonders :( (not your fault of course)
 
Kristian95 said:
...the game also crashes if a non-expansionist civilization tries to build the pathfinder...
:confused: :confused: :confused: That's really strange. Not just strange - but really strange. I'll have to do something about that.

I'm not sure about making different maps... I think I'll just start with posting the small one, but if people really want one with another size I can always make that later.
 
Good news.... after having worked 10 hours a day the last 5 days to prepare for one of my annual examinations, I have finally had some time to test. I just finished the Industrial Era - and I now have 2½ pages of things that need to be done. Soon my armies are going to burn all of Jylland to the ground - I've sent an army of 7 Armies (each with 4 Modern Armours) and 107 Modern Armours, so I'm expecting an easy victory - and I'll start with pillaging Vendsyssel, who has so stupidly made a surprise attack on my colony on Bornholm.
 
Good news, everyone!
I have just finished testing Gesta Danorum (after having played 39 hours, 19 minutes and 59 seconds). The game ended in 1863 AD with a Welfare Victory - but I did conqour Sjælland, Møn, Falster, Lolland, Bornholm, Vendsyssel, Thisted, Århus, Odense and Livø (31% of Danmark). I also built all wonders except 4.
I now have three pages with things that need to be done - but I think it will all be worth the work in the end.

Because of the problem with finding proper advisors in the Viking Age, I have also decided that each advisor should be only one person - but they will of course have different looks in the different eras. The advisors will be:
Domestic: Stauning
Trade: Lars Larsen
Cultural: H. C. Andersen (even though hearing his name almost makes me sick now...)
Military: Tordenskjold
Foreign: Uffe Ellemann-Jensen
Science: Niels Bohr
Or maybe I'll just make some advisors that looks Danish without being anyone specific... or i'll just find some good advisors here at the CFC... depends on how difficult it will be for me to make my own advisors.
What do you think I should do?

I have also been thinking about the Leaderheads... I think samebody said that it was strange to have the same LH for 30 civs - and he/she was right. So maybe I'm going to find some more LHs here on the forums... or I could make some static LHs with maps of the different areas on... any suggestions?

Btw, if anybody wants a special wonder or something like that added, they will have to tell me now.
 
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