MyOtherName
Emperor
- Joined
- Dec 7, 2004
- Messages
- 1,526
* deleted *
Which system is better head-to-head against the other is also a different question from which system is better for defeating a group of AIs in a single-player game. That's not to say that it isn't worth pursuing, but merely to recognize that there are two different questions.I doubt that would come with much success, as the general view is that SE > early game and CE > late game. The SE would defeat the CE and prevent the CE from any possible victory.
CE only works because the AI is stupid.
In this head to head , two players would go at it on the same map with different leaders, no rules, earliest victory wins.
Hmm the idea has some appeal, i.e. if this would actually mean Harder Difficultie = More Advanced AI Algortihms, insted of the current model, which is Harder Difficultie = More Ridiculous Bonus ... Unfortunately i don't really believe in this beeing possible...I mean, would you really like the AI to play just like a human?
So I say screw all this "my strategy's better than your strategy" nonsense. Civ4 is a much better game for allowing so much choice between different strategies.
Refar said:Hmm the idea has some appeal, i.e. if this would actually mean Harder Difficultie = More Advanced AI Algortihms, insted of the current model, which is Harder Difficultie = More Ridiculous Bonus ... Unfortunately i don't really believe in this beeing possible...
If you want more "human" behavior from AI's turn on Aggressive AI
I don't really see a point in this. Human=Aggressor? Nope. Human=Variety of strategies.
It acts more like a human, of course it isn't playing like a human in reality...![]()
I've only seen one post by this DaveMcNorris guy. That was after reading this thread the first time. He sounds like the Isaac Newton of cottages. Did one fall on his head? If he does do a walkthrough or play a game I would really enjoy reading along and learning.